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MediaPlayer race condition in audio annunciator #3966
I am trying to get the audio annunciator to work with a very short nag period (1 second) and a short clip (100ms) of a beep sound. I have encountered an issue where beeps are frequently missed. I traced this to what appears to be a race condition between MediaPlayer::stop and MediaPlayer::play. In speakAlone, stop is called on every alarm media player, and then play is called on the correct media player. This is all well and good except it would appear that stopdoes not actually appear to block until the media player status has transitioned to stopped even if the audio clip has finished playing.
Adding a log statement just before play is called e.g.
does two things: firstly it more or less randomly logs 'PLAYING' or 'STOPPED' indicating the race condition, and secondly it stops beeps from being missed (yes - adding a log statement fixes the bug). I think this is just because there is more time for the player to stop and so by the time it gets to play it has actually been stopped.
I have looked into fixing this but really not sure how to do it in a simple way - ideally I think we'd just block until the status returns to stopped which can be done with completable futures but it feels like there should be an easier solution - so please let me know any thoughts
Do you think we should change the preference from seconds to millis? Can you try this out and let me know if it helps.
If the above does not work then, looking at the MediaPlayer I don't see any elegant way of addressing this... completable future seems like the best of the options.
Do you think we should change the preference from seconds to millis? Can you try this out and let me know if it helps.
If the above does not work then, looking at the MediaPlayer I don't see any elegant way of addressing this... completable future seems like the best of the options.
Yes, I did try changing to millis initially but the stop time is clamped to the duration of the file anyway (according to setStopTime docs) so I don't think this changes anything unless you are playing a long clip which you want to cut short. The issue here is that the media player does not seek to the beginning once it has finished playing.
I have tried to implement a fix using CompleteableFutures but the issue still happens, which implies that there is actually a bug with something lower down. I suspect it might be a driver bug or something similar, especially considering it has never been reported here and I cannot find anything relevant on the internet. So we are just going to roll the audio annunciator out, and see if this issue occurs on any other machines before proceeding with a fix.
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shroffk commentedon Oct 23, 2026
What is the
max_alarm_durationset to?Do you think we should change the preference from seconds to millis? Can you try this out and let me know if it helps.
If the above does not work then, looking at the
MediaPlayerI don't see any elegant way of addressing this... completable future seems like the best of the options.LordIdra commentedon Oct 26, 2026
Yes, I did try changing to millis initially but the stop time is clamped to the duration of the file anyway (according to setStopTime docs) so I don't think this changes anything unless you are playing a long clip which you want to cut short. The issue here is that the media player does not seek to the beginning once it has finished playing.
I have tried to implement a fix using CompleteableFutures but the issue still happens, which implies that there is actually a bug with something lower down. I suspect it might be a driver bug or something similar, especially considering it has never been reported here and I cannot find anything relevant on the internet. So we are just going to roll the audio annunciator out, and see if this issue occurs on any other machines before proceeding with a fix.
shroffk commentedon Oct 26, 2026
Ah Ok,
So we will adopt the "do nothing for now" solution.
We can keep this open for reference