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Command failed to register properly when using InteractionLocalizer #2056
When we register a locale for DiscordLocale.en_US that difer from the default name set in the CommandAttribute the command will fail to register internally. On the Discord side, it's seems good.
What version of the library are you using?
v5.0.0-nightly (make sure you are using the latest nightly!)
What .NET version are you using? Make sure to use the latest patch release for your major version.
.NET 8.0
Operating System
Windows 11
Reproduction Steps
publicsealedclassTestCommandModule{[Command("test"),Description("[Owner] Command to test random stuff")][InteractionLocalizer<TestInteractionLocalizer>][SlashCommandTypes(DiscordApplicationCommandType.SlashCommand)][InteractionInstallType(DiscordApplicationIntegrationType.GuildInstall)][InteractionAllowedContexts(DiscordInteractionContextType.Guild)][RequireApplicationOwner]publicstaticasyncTaskExecuteAsync(SlashCommandContextctx){awaitctx.RespondAsync(ctx.Interaction.Locale);}}publicsealedclassTestInteractionLocalizer:IInteractionLocalizer{publicasyncValueTask<IReadOnlyDictionary<DiscordLocale,string>>TranslateAsync(stringfullSymbolName){returnnewDictionary<DiscordLocale,string>(){{DiscordLocale.en_US,"test_en"},{DiscordLocale.fr,"test_fr"}};}}
Activity