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Add file and directory path separate abstractions #58
For example, https://github.com/ndepend/NDepend.Path has IAbsoluteFilePath, IAbsoluteDirectoryPath, IRelativeDirectoryPath and IRelativeFilePath . It'd be great to see such abstractions in TruePath too.
My current view on the library is that it should grant the compile-time safety for the provided entities.
While a path could be easily classified as absolute or relative in compile time, and won't ever change its classification, it could easily be changed from a file to a directory (or even to not being existent) in runtime.
I have a vague feeling that this kind of classification is better handled by runtime attributes (such as — methods, properties etc.) than compile-time types.
But I understand the need.
Perhaps we can implement wrappers around our current paths that will additionally check whether they are files or directories at some moment in runtime?
What should be the operational model of these types? NDepend.Path documentation shows allowed operations for IAbsoluteFilePath but not IRelativeFilePath. What's the practical difference between file and directory path, from the library standpoint?
After using TruePath a bit more in different scenarios — yes, definitely, this is a practical idea. Compile time safety or not I don't care that much (as a user), but what I do care is that I wanna to pass paths to files and directories as different types, to not accidentally mix them.
Introduce two new types, AbsoluteDirectoryPath and AbsoluteFilePath. AbsoluteDirectoryPath is for directories (or directory symlinks/hardlinks, i.e. anything that may be used as a container), while AbsoluteFilePath is for anything else — file symlinks, Unix domain sockets, etc.).
If the users need something unusual, e.g. directly manipulating symlinks as files or opening directories as files, they should fall back to AbsolutePath or use AbsoluteFilePath.
API of AbsoluteDirectoryPath should implement IPath<T> and generally be the same shape as the AbsolutePath. How to do that is a good question — I don't wanna copy-paste, so perhaps some trait over source gen?
Absolute*Path should implicitly convert to AbsolutePath or LocalPath.
Extension methods for AbsolutePath and AbsoluteDirectoryPath:
path.Directory() — represent the current path as directory;
path.Directory("foo", "bar") — same as (path / "foo" / "bar").Directory(), i.e. resolve a nested directory;
absolutePath.File() — represent the current path as file;
path.File("foo", "bar") — same as (path / "foo" / "bar").File();
how do we block absoluteDirectory().File() from re-interpreting a directory as a file?
Quick ideas:
add a method without args, mark as deprecated,
emit a warning for a method with empty parameter list
expose the warnings in runtime somehow? Static logger interface?
Sub-path resolve (operator /) should only be available for AbsoluteDirectoryPath, not file. Same for extension methods that return files insde path.
File operations (e.g. path.OpenWrite(), etc.) should only be available for files.
Some new generic interface for working with all three Absolute*Path at once when needed? Or maybe two interfaces to generalize cases over AbsolutePath+AbsoluteDirectoryPath and AbsolutePath+AbsoluteFilePath? Might delay until actually needed, though (implement on demand basis).
Conversion operators .ReinterpretAsFile(), .ReinterpretAsDirectory() to convert as-is to each other.
Mark AbsolutePath.CurrentWorkingDirectory() as an AbsoluteDirectoryPath? Breaking change but a nice one?
Motivating example:
var someFile = AbsolutePath.CurrentWorkingDirectory().File("foo", "bar.txt");
var someDir = AbsolutePath.CurrentWorkingDirectory().Directory("foo", "bar.txt");
using var stream = someFile.OpenRead();
var textFiles = someDir.FindFiles("*.txt");
Activity
ForNeVeR commentedon May 21, 2024
I believe this deserves more discussion.
My current view on the library is that it should grant the compile-time safety for the provided entities.
While a path could be easily classified as absolute or relative in compile time, and won't ever change its classification, it could easily be changed from a file to a directory (or even to not being existent) in runtime.
I have a vague feeling that this kind of classification is better handled by runtime attributes (such as — methods, properties etc.) than compile-time types.
But I understand the need.
Perhaps we can implement wrappers around our current paths that will additionally check whether they are files or directories at some moment in runtime?
What should be the operational model of these types? NDepend.Path documentation shows allowed operations for
IAbsoluteFilePathbut notIRelativeFilePath. What's the practical difference between file and directory path, from the library standpoint?ForNeVeR commentedon Oct 17, 2025
After using TruePath a bit more in different scenarios — yes, definitely, this is a practical idea. Compile time safety or not I don't care that much (as a user), but what I do care is that I wanna to pass paths to files and directories as different types, to not accidentally mix them.
ForNeVeR commentedon Feb 14, 2026
Draft API and some general ideas.
Introduce two new types,
AbsoluteDirectoryPathandAbsoluteFilePath.AbsoluteDirectoryPathis for directories (or directory symlinks/hardlinks, i.e. anything that may be used as a container), whileAbsoluteFilePathis for anything else — file symlinks, Unix domain sockets, etc.).If the users need something unusual, e.g. directly manipulating symlinks as files or opening directories as files, they should fall back to
AbsolutePathor useAbsoluteFilePath.API of
AbsoluteDirectoryPathshould implementIPath<T>and generally be the same shape as theAbsolutePath. How to do that is a good question — I don't wanna copy-paste, so perhaps some trait over source gen?Absolute*Pathshould implicitly convert toAbsolutePathorLocalPath.Extension methods for
AbsolutePathandAbsoluteDirectoryPath:path.Directory()— represent the current path as directory;path.Directory("foo", "bar")— same as(path / "foo" / "bar").Directory(), i.e. resolve a nested directory;absolutePath.File()— represent the current path as file;path.File("foo", "bar")— same as(path / "foo" / "bar").File();absoluteDirectory().File()from re-interpreting a directory as a file?Quick ideas:
Sub-path resolve (operator
/) should only be available forAbsoluteDirectoryPath, not file. Same for extension methods that return files insde path.File operations (e.g.
path.OpenWrite(), etc.) should only be available for files.Some new generic interface for working with all three
Absolute*Pathat once when needed? Or maybe two interfaces to generalize cases overAbsolutePath+AbsoluteDirectoryPathandAbsolutePath+AbsoluteFilePath? Might delay until actually needed, though (implement on demand basis).Conversion operators
.ReinterpretAsFile(),.ReinterpretAsDirectory()to convert as-is to each other.Mark
AbsolutePath.CurrentWorkingDirectory()as anAbsoluteDirectoryPath? Breaking change but a nice one?Motivating example: