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In particular, in use cases with AOT, the CompositeResolver is essential.
However, there are performance penalties,
such as the need for dictionary lookups every time GetFormatter is called,
as well as issues with unstable behavior in some AOT environments (e.g., Unity's IL2CPP).
How about supporting the generation of CompositeResolver with Source Generators?
Activity
Add a `[CompositeResolver]` attribute that triggers source generation
AArnott commentedon Jan 25, 2024
I have the change ready for a PR as soon as #1743 merges (since it builds on that).
Add a `[CompositeResolver]` attribute that triggers source generation
Add a `[CompositeResolver]` attribute that triggers source generation