Repository navigation
Tags: SHALLYKL/engine
Tags
[FIX] Anisotropic GGX on Windows Chrome (playcanvas#1963) * fix for anisotropic GGX on windows chrome * fix typo Co-authored-by: Will Eastcott <will@playcanvas.com>
[FIX] lint errors (playcanvas#1901) * lint basis.js * more fixes
[FIX] Events triggering when multiple once-events call the same callb… …ack (playcanvas#1892) * Fix bug with events triggering when multiple once-events call the same callback (playcanvas#1891) * added unit test
Improved hardware instancing demo (playcanvas#1885) * Improved hardware instancing engine demo * arround -> around Co-authored-by: Will Eastcott <will@playcanvas.com>
Recompiled basis, now works on IE (playcanvas#1865) * recompile basis * test for performance.now()
handle PVR non-square-pot textures (playcanvas#1845) * revert to uncompressed * use rgba8 because rgba4 quality suffers with normalmaps
Gpu size calc helper (playcanvas#1816) * add helper for calculating gpu memory requirement for textures
Basis normal (playcanvas#1804) * added texture flag swizzleGGGR for tangent space normal maps (used by basis compressed textures) Co-authored-by: Will Eastcott <will@playcanvas.com>
PreviousNext