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Painting is significantly slower (UI freezes) in Chrome/Chromium when viewing issue20722.pdf #21946
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QuestionWhen viewing #20722 (part of
Link to the PDF: BenchmarkEnvironment: Windows 11, Chrome 153, Microsoft Edge 153, regardless of whether hardware acceleration is on or off.
viewer.html: Here's the example app using pdfViewer API for testing: Vue SFC Playground Result in Chrome:Using
Using the
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This file is the dark version from #20722, made with Ghostscript's On viewer.html: the setting that matters here is pdfjsLib.getDocument({ url, enableHWA: true })The headless run had no GPU, so how much that helps with this file couldn't be measured here. |


This file is the dark version from #20722, made with Ghostscript's
setcolortransfer, so its graphics states carry a transfer function (/TR). pdf.js draws/TRby setting the canvasfilterto an SVGfeComponentTransferfilter (the"TR"case insrc/display/canvas.js), and that filter then runs on every fill and stroke. Chromium is really slow at that. A quick test page with 500 small filled rects, rendered with pdfjs-dist 6.3.289 in headless Chromium 141, took about 15 ms without/TRand 3 to 13 seconds with it.On viewer.html: the setting that matters here is
enableHWA. The viewer turns it on (web/app_options.js), butgetDocument()defaults to false, and then the page canvas is created withw…