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Add Unicode Property Parser in Text.Megaparsec.Char module #588
Unicode has something known as properties which specify certain attributes of a given character such as whether it's alphabetic, an emoji or in my particular use case whether (generally speaking) a character makes sense at the start or middle of an identifier within a programming language, some additional relevant reading here
I'm not sure what this parser's API should look like e.g. should it allow parsing for a codepoint dependant on it having multiple properties or one of a selection of properties or only allow validation based on one property
sidenote: my particular use case is making an ecmascript tokenizer, TC39 makes reference to unicode properties for chars allowed for variable names. For now I'm planning on assuming English, and hoping I don't miss too many edge cases for my own planned usage of this but I expect that regardless of that that this functionality would be useful for some people.
changed the title [-]Unicode Property Parser in `Text.Megaparsec.Char` module[/-][+]Add Unicode Property Parser in `Text.Megaparsec.Char` module[/+]on Dec 27, 2025
I won't implement this myself, but it should not be too hard to do (I will gladly accept a PR). Take a look at how various combinators in Text.Megaparsec.Char are implemented—most of them are thin wrappers around satisfy. So, it seems like you just need a correct predicate function Char -> Bool. It does look like GHC.Unicode from base could be of help, it defines GeneralCategory, which seems relevant, although I am not sure whether it is the same concept as properties.
I see now that GeneralCategory only classifies a Char into one of the categories, so it is more crude than properties. Possibly unicode-data or text-icu could allow for more precise analysis, but I haven't looked at them in detail. I have to warn you that I am reluctant to add more dependencies to Megaparsec at this point.
I'm not sure what this parser's API should look like e.g. should it allow parsing for a codepoint dependant on it having multiple properties or one of a selection of properties or only allow validation based on one property
I guess in its most general form it the combinator should accept a predicate that takes a set of properties and returns a Bool.
@Pagwin2 After thinking about it more, I don't think this belongs in Megaparsec. Keeping Unicode property data complete and up to date is a job of its own, and the unicode-data package already does it (it is currently at Unicode 18.0.0). Since character parsers in Megaparsec are thin wrappers around satisfy, you can combine the two directly. For the ECMAScript grammar you linked:
importUnicode.Char.Identifiers (isIDContinue, isIDStart)
identifierStartChar::ParserChar
identifierStartChar = satisfy (\c -> isIDStart c || c =='$'|| c =='_')
identifierPartChar::ParserChar
identifierPartChar =
satisfy (\c -> isIDContinue c || c =='$'|| c =='\x200C'|| c =='\x200D')
The same module also provides isXIDStart, isXIDContinue, isPatternSyntax, and isPatternWhitespace, and Unicode.Char.General provides isAlphabetic and isWhiteSpace, among others.
I'm going to close this, but thanks for the suggestion.
@Pagwin2 After thinking about it more, I don't think this belongs in Megaparsec. Keeping Unicode property data complete and up to date is a job of its own, and the unicode-data package already does it (it is currently at Unicode 18.0.0). Since character parsers in Megaparsec are thin wrappers around satisfy, you can combine the two directly. For the ECMAScript grammar you linked:
identifierStartChar :: Parser Char
identifierStartChar = satisfy (\c -> isIDStart c || c == '$' || c == '_')
identifierPartChar :: Parser Char
identifierPartChar =
satisfy (\c -> isIDContinue c || c == '$' || c == '\x200C' || c == '\x200D')
The same module also provides isXIDStart, isXIDContinue, isPatternSyntax, and isPatternWhitespace, and Unicode.Char.General provides isAlphabetic and isWhiteSpace, among others.
I'm going to close this, but thanks for the suggestion.
Understood, thank you for taking the time to reply and give an alternative.
Activity
Pagwin2 commentedon Dec 27, 2025
Unicode is somewhat monsterous so I understand if this is closed as Won't Implement
[-]Unicode Property Parser in `Text.Megaparsec.Char` module[/-][+]Add Unicode Property Parser in `Text.Megaparsec.Char` module[/+]mrkkrp commentedon Dec 31, 2025
I won't implement this myself, but it should not be too hard to do (I will gladly accept a PR). Take a look at how various combinators in
Text.Megaparsec.Charare implemented—most of them are thin wrappers aroundsatisfy. So, it seems like you just need a correct predicate functionChar -> Bool. It does look likeGHC.Unicodefrombasecould be of help, it definesGeneralCategory, which seems relevant, although I am not sure whether it is the same concept as properties.mrkkrp commentedon Dec 31, 2025
I see now that
GeneralCategoryonly classifies aCharinto one of the categories, so it is more crude than properties. Possiblyunicode-dataortext-icucould allow for more precise analysis, but I haven't looked at them in detail. I have to warn you that I am reluctant to add more dependencies to Megaparsec at this point.I guess in its most general form it the combinator should accept a predicate that takes a set of properties and returns a
Bool.mrkkrp commentedon Nov 14, 2026
@Pagwin2 After thinking about it more, I don't think this belongs in Megaparsec. Keeping Unicode property data complete and up to date is a job of its own, and the
unicode-datapackage already does it (it is currently at Unicode 18.0.0). Since character parsers in Megaparsec are thin wrappers aroundsatisfy, you can combine the two directly. For the ECMAScript grammar you linked:The same module also provides
isXIDStart,isXIDContinue,isPatternSyntax, andisPatternWhitespace, andUnicode.Char.GeneralprovidesisAlphabeticandisWhiteSpace, among others.I'm going to close this, but thanks for the suggestion.
Pagwin2 commentedon Nov 15, 2026
Understood, thank you for taking the time to reply and give an alternative.