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Error while running the main script · Issue #1 · pythonarcade/performance_tests · GitHub
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Error while running the main script #1

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@FShinoda

Hello there! I gladly found this performance test repo, it will help me a lot. Thanks for that!

I didn't add nothing to the repo, just followed the README instructions:
I am getting the error below when I run the main script, though...
Could you help me? I am new to those game engines and I don't know how to solve that. Tried some search, but got nothing...

image

Thanks in advance!

Activity

  1. pvcraven commented on May 12, 2023

    @pvcraven
    Member

    Hm, I've only been testing it with the 3.0 beta. You might try installing that. It is a pre release. If you aren't familiar with installing pre-releases on pypi give me a shout.

  2. FShinoda commented on May 12, 2023

    @FShinoda
    Author

    Oh, I am not! could you show me how to do it?

  3. pvcraven commented on May 13, 2023

    @pvcraven
    Member

    If you go to pypi for arcade:
    https://pypi.org/project/arcade/#history
    You can see the latest pre-release version is 3.0.0.dev21

    That can be installed with "pip install arcade==3.0.0.dev21"

    What are you using for a development environment? Are you using a venv (virtual environment)?

    I'm on the road for a few more days so I can't give detailed answers as I have no computer in front of me.

  4. FShinoda commented on May 15, 2023

    @FShinoda
    Author

    Oh, it worked for the initial error! I started using venv and it solved the problem.

    Still, I am getting some errors...
    When It is running the moving arcade sprites it crashes and outputs the following error:

    Traceback (most recent call last):
    File "C:\Users\User\OneDrive\Área de Trabalho\repos\performance_tests\src_main_.py", line 29, in
    arcade_tests.draw_moving_sprites.main()
    File "C:\Users\User\OneDrive\Área de Trabalho\repos\performance_tests\src\arcade_tests\draw_moving_sprites.py", line 140, in
    main
    arcade.run()
    File "C:\Users\User\AppData\Local\Programs\Python\Python311\Lib\site-packages\arcade\window_commands.py", line 238, in run
    pyglet.app.run(window.draw_rate)
    File "C:\Users\User\AppData\Local\Programs\Python\Python311\Lib\site-packages\pyglet\app_init
    .py", line 76, in run
    event_loop.run(interval)
    File "C:\Users\User\AppData\Local\Programs\Python\Python311\Lib\site-packages\pyglet\app\base.py", line 151, in run
    timeout = self.idle()
    ^^^^^^^^^^^
    File "C:\Users\User\AppData\Local\Programs\Python\Python311\Lib\site-packages\pyglet\app\base.py", line 212, in idle
    self.clock.call_scheduled_functions(dt)
    File "C:\Users\User\AppData\Local\Programs\Python\Python311\Lib\site-packages\pyglet\clock.py", line 227, in call_scheduled_functions
    item.func(now - item.last_ts, *item.args, **item.kwargs)
    File "C:\Users\User\AppData\Local\Programs\Python\Python311\Lib\site-packages\pyglet\app\base.py", line 118, in redraw_windows
    window.dispatch_event('on_draw')
    File "C:\Users\User\AppData\Local\Programs\Python\Python311\Lib\site-packages\pyglet\window_init
    .py", line 668, in dispatch_event
    super().dispatch_event(*args)
    File "C:\Users\User\AppData\Local\Programs\Python\Python311\Lib\site-packages\pyglet\event.py", line 387, in dispatch_event
    if getattr(self, event_type)(*args):
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    File "C:\Users\User\OneDrive\Área de Trabalho\repos\performance_tests\src\arcade_tests\draw_moving_sprites.py", line 95, in on_draw
    arcade.start_render()
    File "C:\Users\User\AppData\Local\Programs\Python\Python311\Lib\site-packages\arcade\window_commands.py", line 256, in start_render
    get_window().clear()
    ^^^^^^^^^^^^
    File "C:\Users\User\AppData\Local\Programs\Python\Python311\Lib\site-packages\arcade\window_commands.py", line 64, in get_window
    raise RuntimeError(
    RuntimeError: No window is active. It has not been created yet, or it was closed.

    I did not closed the window or something like this.
    Can you help me?

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