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Turbopack: terminate failed plugin worker threads - #96592
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Co-Authored-By: Marcos Hernanz <96699542+marcoshernanz@users.noreply.github.com>
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When a worker-thread plugin runtime dies unexpectedly (uncaught exception, process.exit, OOM), nothing told the Rust worker pool about it: the dead Worker stayed in loaderWorkers, the operation waiting for its response hung forever, and every later evaluation could be handed the dead worker, wedging the dev server's compilation permanently. This is the crash-time sibling of #96592, which covered evaluation and IPC errors reported over the channel. JavaScript now attaches 'error'/'exit' listeners to pooled workers and reports unexpected deaths through a new workerDied binding (intentional terminations remove the worker from the map first, so they are never reported; the thread id is captured at creation since it resets to -1 by the time 'exit' fires). On the Rust side, handle_worker_death closes the in-flight task's channel so its pending recv fails and surfaces through the existing subprocess-crash path in pull_operation (synthesized issue + disallow_reuse + fresh worker on the next evaluation), removes idle dead workers from the pool, and fails the oldest pending creation when a worker dies while booting before worker_created. Verified end to end with turbopackPluginRuntimeStrategy: 'workerThreads': - before: a loader calling process.exit(1) hangs the request forever and wedges all later compilations; - after: the request fails in ~1s with "Node.js subprocess crashed while evaluating loaders", and the next request is served by a fresh worker in ~50ms. A worker that dies between tasks (idle) is reaped the same way. The new development test covers the crash path: baseline (stock binary) fails by hanging; candidate fails the evaluation and recovers. The #96592 error-cleanup test still passes. Validation: pnpm build-all (TS + native), cargo fmt --check, cargo clippy -p turbopack-node --all-targets -D warnings, cargo test -p turbopack-node --lib, candidate integration test pass, exact baseline binary fails by hanging. Co-Authored-By: Marcos Hernanz <96699542+marcoshernanz@users.noreply.github.com>
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When a worker-thread plugin runtime dies unexpectedly (uncaught exception, process.exit, OOM), nothing told the Rust worker pool about it: the dead Worker stayed in loaderWorkers, the operation waiting for its response hung forever, and every later evaluation could be handed the dead worker, wedging the dev server's compilation permanently. This is the crash-time sibling of #96592, which covered evaluation and IPC errors reported over the channel. JavaScript now attaches 'error'/'exit' listeners to pooled workers and reports any death while the worker is still registered (intentional terminations remove the worker from the map first, so they are never reported; the thread id is captured at creation since it resets to -1 by the time 'exit' fires). On the Rust side, a dead-worker set records reaped ids and handle_worker_death classifies the death: - busy: closes the in-flight task's channel (via a watch channel, which cannot lose the wakeup), so its pending recv fails and surfaces through the existing subprocess-crash path in pull_operation - synthesized issue, disallow_reuse, fresh worker on the next evaluation; - idle: removed from the idle list and pool statistics; - created but unassigned (in transit to an acquirer or routed to a waiter): total worker count decremented; - boot failure: the pending creation for the same pool is failed (so create_worker errors instead of waiting forever) and the booting statistics are balanced - no phantom workers after a boot crash. Every acquisition and return path checks the dead set so a reaped id is never handed out again: acquire_worker retries after dead candidates (idle pop, waiter handoff, fresh boot), and WorkerOperation's drop skips returning a worker that died while checked out. Verified end to end with turbopackPluginRuntimeStrategy: 'workerThreads': - before: a loader calling process.exit(1) hangs the request forever and wedges all later compilations; - after: the request fails in ~1s with "Node.js subprocess crashed while evaluating loaders", and the next request is served by a fresh worker in ~50ms. A worker that dies between tasks (idle) is reaped the same way. The new development test covers the crash path: baseline (stock binary) fails by hanging; candidate fails the evaluation and recovers. The #96592 error-cleanup test still passes. Autoreview panel findings addressed: watch-channel close, dead-set validation on all handoff paths, options-tagged pending creations, clean-exit reaping. Validation: pnpm build-all (TS + native), cargo fmt --check, cargo clippy -p turbopack-node --all-targets -D warnings, cargo test -p turbopack-node --lib, candidate integration test pass, exact baseline binary fails by hanging. Co-Authored-By: Marcos Hernanz <96699542+marcoshernanz@users.noreply.github.com>
marcoshernanz
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Aug 6, 2026
When a worker-thread plugin runtime dies unexpectedly (uncaught exception, process.exit, OOM), nothing told the Rust worker pool about it: the dead Worker stayed in loaderWorkers, the operation waiting for its response hung forever, and every later evaluation could be handed the dead worker, wedging the dev server's compilation permanently. This is the crash-time sibling of #96592, which covered evaluation and IPC errors reported over the channel. JavaScript now attaches 'error'/'exit' listeners to pooled workers and reports any death while the worker is still registered (intentional terminations remove the worker from the map first, so they are never reported; the thread id is captured at creation since it resets to -1 by the time 'exit' fires). On the Rust side, a dead-worker set records reaped ids and handle_worker_death classifies the death: - busy: closes the in-flight task's channel (via a watch channel, which cannot lose the wakeup), so its pending recv fails and surfaces through the existing subprocess-crash path in pull_operation - synthesized issue, disallow_reuse, fresh worker on the next evaluation; - idle: removed from the idle list and pool statistics; - created but unassigned (in transit to an acquirer or routed to a waiter): total worker count decremented; - boot failure: the pending creation for the same pool is failed (so create_worker errors instead of waiting forever) and the booting statistics are balanced - no phantom workers after a boot crash. Every acquisition and return path checks the dead set so a reaped id is never handed out again: acquire_worker retries after dead candidates (idle pop, waiter handoff, fresh boot), and WorkerOperation's drop skips returning a worker that died while checked out. Verified end to end with turbopackPluginRuntimeStrategy: 'workerThreads': - before: a loader calling process.exit(1) hangs the request forever and wedges all later compilations; - after: the request fails in ~1s with "Node.js subprocess crashed while evaluating loaders", and the next request is served by a fresh worker in ~50ms. A worker that dies between tasks (idle) is reaped the same way. The new development test covers the crash path: baseline (stock binary) fails by hanging; candidate fails the evaluation and recovers. The #96592 error-cleanup test still passes. Autoreview panel findings addressed: watch-channel close, dead-set validation on all handoff paths, options-tagged pending creations, clean-exit reaping. Validation: pnpm build-all (TS + native), cargo fmt --check, cargo clippy -p turbopack-node --all-targets -D warnings, cargo test -p turbopack-node --lib, candidate integration test pass, exact baseline binary fails by hanging. Co-Authored-By: Marcos Hernanz <96699542+marcoshernanz@users.noreply.github.com>
marcoshernanz
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Aug 6, 2026
When a worker-thread plugin runtime dies unexpectedly (uncaught exception, process.exit, OOM), nothing told the Rust worker pool about it: the dead Worker stayed in loaderWorkers, the operation waiting for its response hung forever, and every later evaluation could be handed the dead worker, wedging the dev server's compilation permanently. This is the crash-time sibling of #96592, which covered evaluation and IPC errors reported over the channel. JavaScript now attaches 'error'/'exit' listeners to pooled workers and reports any death while the worker is still registered (intentional terminations remove the worker from the map first, so they are never reported; the thread id is captured at creation since it resets to -1 by the time 'exit' fires). On the Rust side, a dead-worker set records reaped ids and handle_worker_death classifies the death: - busy: closes the in-flight task's channel (via a watch channel, which cannot lose the wakeup), so its pending recv fails and surfaces through the existing subprocess-crash path in pull_operation - synthesized issue, disallow_reuse, fresh worker on the next evaluation; - idle: removed from the idle list and pool statistics; - created but unassigned (in transit to an acquirer or routed to a waiter): total worker count decremented; - boot failure: the pending creation for the same pool is failed (so create_worker errors instead of waiting forever) and the booting statistics are balanced - no phantom workers after a boot crash. Every acquisition and return path checks the dead set so a reaped id is never handed out again: acquire_worker retries after dead candidates (idle pop, waiter handoff, fresh boot), and WorkerOperation's drop skips returning a worker that died while checked out. Verified end to end with turbopackPluginRuntimeStrategy: 'workerThreads': - before: a loader calling process.exit(1) hangs the request forever and wedges all later compilations; - after: the request fails in ~1s with "Node.js subprocess crashed while evaluating loaders", and the next request is served by a fresh worker in ~50ms. A worker that dies between tasks (idle) is reaped the same way. The new development test covers the crash path: baseline (stock binary) fails by hanging; candidate fails the evaluation and recovers. The #96592 error-cleanup test still passes. Autoreview panel findings addressed: watch-channel close, dead-set validation on all handoff paths, options-tagged pending creations, clean-exit reaping. Validation: pnpm build-all (TS + native), cargo fmt --check, cargo clippy -p turbopack-node --all-targets -D warnings, cargo test -p turbopack-node --lib, candidate integration test pass, exact baseline binary fails by hanging. Co-Authored-By: Marcos Hernanz <96699542+marcoshernanz@users.noreply.github.com>
marcoshernanz
added a commit
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Aug 6, 2026
When a worker-thread plugin runtime dies unexpectedly (uncaught exception, process.exit, OOM), nothing told the Rust worker pool about it: the dead Worker stayed in loaderWorkers, the operation waiting for its response hung forever, and every later evaluation could be handed the dead worker, wedging the dev server's compilation permanently. This is the crash-time sibling of #96592, which covered evaluation and IPC errors reported over the channel. JavaScript now attaches 'error'/'exit' listeners to pooled workers and reports any death while the worker is still registered (intentional terminations remove the worker from the map first, so they are never reported; the thread id is captured at creation since it resets to -1 by the time 'exit' fires). On the Rust side, a dead-worker set records reaped ids and handle_worker_death classifies the death: - busy: closes the in-flight task's channel (via a watch channel, which cannot lose the wakeup), so its pending recv fails and surfaces through the existing subprocess-crash path in pull_operation - synthesized issue, disallow_reuse, fresh worker on the next evaluation; - idle: removed from the idle list and pool statistics; - created but unassigned (in transit to an acquirer or routed to a waiter): total worker count decremented; - boot failure: the pending creation for the same pool is failed (so create_worker errors instead of waiting forever) and the booting statistics are balanced - no phantom workers after a boot crash. Every acquisition and return path checks the dead set so a reaped id is never handed out again: acquire_worker retries after dead candidates (idle pop, waiter handoff, fresh boot), and WorkerOperation's drop skips returning a worker that died while checked out. Verified end to end with turbopackPluginRuntimeStrategy: 'workerThreads': - before: a loader calling process.exit(1) hangs the request forever and wedges all later compilations; - after: the request fails in ~1s with "Node.js subprocess crashed while evaluating loaders", and the next request is served by a fresh worker in ~50ms. A worker that dies between tasks (idle) is reaped the same way. The new development test covers the crash path: baseline (stock binary) fails by hanging; candidate fails the evaluation and recovers. The #96592 error-cleanup test still passes. Autoreview panel findings addressed: watch-channel close, dead-set validation on all handoff paths, options-tagged pending creations, clean-exit reaping. Validation: pnpm build-all (TS + native), cargo fmt --check, cargo clippy -p turbopack-node --all-targets -D warnings, cargo test -p turbopack-node --lib, candidate integration test pass, exact baseline binary fails by hanging. Co-Authored-By: Marcos Hernanz <96699542+marcoshernanz@users.noreply.github.com>
marcoshernanz
added a commit
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Aug 6, 2026
When a worker-thread plugin runtime dies unexpectedly (uncaught exception, process.exit, OOM), nothing told the Rust worker pool about it: the dead Worker stayed in loaderWorkers, the operation waiting for its response hung forever, and every later evaluation could be handed the dead worker, wedging the dev server's compilation permanently. This is the crash-time sibling of #96592, which covered evaluation and IPC errors reported over the channel. JavaScript now attaches 'error'/'exit' listeners to pooled workers and reports any death while the worker is still registered (intentional terminations remove the worker from the map first, so they are never reported; the thread id is captured at creation since it resets to -1 by the time 'exit' fires). On the Rust side, a dead-worker set records reaped ids and handle_worker_death classifies the death: - busy: closes the in-flight task's channel (via a watch channel, which cannot lose the wakeup), so its pending recv fails and surfaces through the existing subprocess-crash path in pull_operation - synthesized issue, disallow_reuse, fresh worker on the next evaluation; - idle: removed from the idle list and pool statistics; - created but unassigned (in transit to an acquirer or routed to a waiter): total worker count decremented; - boot failure: the pending creation for the same pool is failed (so create_worker errors instead of waiting forever) and the booting statistics are balanced - no phantom workers after a boot crash. Every acquisition and return path checks the dead set so a reaped id is never handed out again: acquire_worker retries after dead candidates (idle pop, waiter handoff, fresh boot), and WorkerOperation's drop skips returning a worker that died while checked out. Verified end to end with turbopackPluginRuntimeStrategy: 'workerThreads': - before: a loader calling process.exit(1) hangs the request forever and wedges all later compilations; - after: the request fails in ~1s with "Node.js subprocess crashed while evaluating loaders", and the next request is served by a fresh worker in ~50ms. A worker that dies between tasks (idle) is reaped the same way. The new development test covers the crash path: baseline (stock binary) fails by hanging; candidate fails the evaluation and recovers. The #96592 error-cleanup test still passes. Autoreview panel findings addressed: watch-channel close, dead-set validation on all handoff paths, options-tagged pending creations, clean-exit reaping. Validation: pnpm build-all (TS + native), cargo fmt --check, cargo clippy -p turbopack-node --all-targets -D warnings, cargo test -p turbopack-node --lib, candidate integration test pass, exact baseline binary fails by hanging. Co-Authored-By: Marcos Hernanz <96699542+marcoshernanz@users.noreply.github.com>
marcoshernanz
added a commit
that referenced
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Aug 6, 2026
When a worker-thread plugin runtime dies unexpectedly (uncaught exception, process.exit, OOM), nothing told the Rust worker pool about it: the dead Worker stayed in loaderWorkers, the operation waiting for its response hung forever, and every later evaluation could be handed the dead worker, wedging the dev server's compilation permanently. This is the crash-time sibling of #96592, which covered evaluation and IPC errors reported over the channel. JavaScript now attaches 'error'/'exit' listeners to pooled workers and reports any death while the worker is still registered (intentional terminations remove the worker from the map first, so they are never reported; the thread id is captured at creation since it resets to -1 by the time 'exit' fires). On the Rust side, a dead-worker set records reaped ids and handle_worker_death classifies the death: - busy: closes the in-flight task's channel (via a watch channel, which cannot lose the wakeup), so its pending recv fails and surfaces through the existing subprocess-crash path in pull_operation - synthesized issue, disallow_reuse, fresh worker on the next evaluation; - idle: removed from the idle list and pool statistics; - created but unassigned (in transit to an acquirer or routed to a waiter): total worker count decremented; - boot failure: the pending creation for the same pool is failed (so create_worker errors instead of waiting forever) and the booting statistics are balanced - no phantom workers after a boot crash. Every acquisition and return path checks the dead set so a reaped id is never handed out again: acquire_worker retries after dead candidates (idle pop, waiter handoff, fresh boot), and WorkerOperation's drop skips returning a worker that died while checked out. Verified end to end with turbopackPluginRuntimeStrategy: 'workerThreads': - before: a loader calling process.exit(1) hangs the request forever and wedges all later compilations; - after: the request fails in ~1s with "Node.js subprocess crashed while evaluating loaders", and the next request is served by a fresh worker in ~50ms. A worker that dies between tasks (idle) is reaped the same way. The new development test covers the crash path: baseline (stock binary) fails by hanging; candidate fails the evaluation and recovers. The #96592 error-cleanup test still passes. Autoreview panel findings addressed: watch-channel close, dead-set validation on all handoff paths, options-tagged pending creations, clean-exit reaping. Validation: pnpm build-all (TS + native), cargo fmt --check, cargo clippy -p turbopack-node --all-targets -D warnings, cargo test -p turbopack-node --lib, candidate integration test pass, exact baseline binary fails by hanging. Co-Authored-By: Marcos Hernanz <96699542+marcoshernanz@users.noreply.github.com>
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## What Terminate a worker-thread plugin runtime when an evaluation or IPC error marks its `WorkerOperation` non-reusable. `disallow_reuse()` already removed the worker from pool statistics and disabled the callback that returns it to the pool, but it did not stop the underlying Node.js `Worker`. The worker then stayed strongly owned by `loaderWorkers`, kept its V8 isolate/module graph alive, and waited forever for another task that could never arrive. This calls the existing worker terminator used by `wait_or_kill`, scale-down, and scale-to-zero. It removes the routed native channel and dispatches the existing JavaScript `Worker.terminate()` callback, which also deletes the map entry. ## Why this matters for v0 v0's planned worker-thread runtime turns transient loader/PostCSS errors during agent edits into a deterministic lifecycle leak. On the real v0 `/button` route, each unique Tailwind/PostCSS failure retained one complete worker runtime on the baseline. The balanced eight-process A/B panel (80 unique failures per lane) measured: | Lane | `WorkerThread` slope | Private-memory slope | Median failure | Median recovery | >5 s failures | |---|---:|---:|---:|---:|---:| | baseline | **+1.000/error** | **+49.81 MiB/error** | 108.04 ms | 329.26 ms | 3 / 80 | | candidate | **0.000/error** | **+5.12 MiB/error** | 108.15 ms | 317.65 ms | 2 / 80 | That is a **100% elimination of leaked-worker growth** and an **89.7% reduction in retained private-memory slope** (exact process-bootstrap 95% interval: 85.7%–99.5%). Every candidate process was below every baseline process; exact 4-vs-4 process-label permutation `p=0.0143` one-sided / `0.0286` two-sided. Median failure latency changed by only +0.11 ms. The independent 100-cycle-per-lane endurance confirmation showed the same causal result: | Lane | `WorkerThread` cycle 1→100 | Private memory cycle 1→100 | Private slope | Median failure | Median recovery | |---|---:|---:|---:|---:|---:| | baseline | **38→137** | **4.28→7.34 GiB** | **+27.02 MiB/error** | 104.45 ms | 331.32 ms | | candidate | **32→32** | **3.93→4.10 GiB** | **+0.98 MiB/error** | 102.94 ms | 297.24 ms | That long run eliminated all observed worker growth and reduced the fitted private-memory slope 96.4%. Every one of the 200 unique failures recovered to the complete real route, and the source hash was restored after every cycle. The benchmark used fresh `.next` state per process, five error/recovery warmups, a five-minute quiescence window, unique uncached errors, exact source restoration after every cycle, and within-process slopes. Baseline and candidate native binaries were built from the same Next.js base, with only this lifecycle change affecting candidate native code, and selected by SHA-verified `NEXT_TEST_NATIVE_DIR` paths. This is independent of vercel#96433. That PR coordinates explicit multi-file edit transactions; this PR fixes the lifecycle of a worker that has already failed. It also does not change idle-worker scale-down policy: failed workers are absent from the idle pool, so scale-down cannot see them. ## Regression test The new development test schedules a one-second filesystem marker inside a custom loader, then throws an evaluation error under `turbopackPluginRuntimeStrategy: 'workerThreads'`: - baseline native binary: fails because the orphan worker remains alive and writes the marker; - candidate native binary: passes because the worker is actually terminated; - candidate then renders a recovered value, proving replacement/recovery works. ## Validation - `pnpm build-all` - `cargo fmt --all -- --check` - `cargo check -p turbopack-node --all-targets` - `cargo test -p turbopack-node --lib` - `cargo clippy -p turbopack-node --all-targets -- -D warnings` - focused Prettier and ESLint checks for the new test - candidate integration test pass; exact baseline integration test fails at the intended liveness assertion - GPT-5.6 Sol xhigh + Claude Opus 5 xhigh autoreview panel: zero actionable findings, patch correct at 0.96 confidence Exact optimized native SHA-256 values used by the benchmark: - baseline: `609eeeed41e1425f06136b54b7997e5b1b1add992169b17a797889dfb830dd7f` - candidate: `141211112ae47b8bd814aaab437060114e92f60a1bf6f23e1b0e153b1e4837cc` Both stripped binaries were 205,863,784 bytes. Raw per-process JSON, `/proc` samples, server logs, harness source, analysis output, and A/B plus endurance graphs are retained in the investigation archive. Co-authored-by: vercel[bot] <35613825+vercel[bot]@users.noreply.github.com>
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What
Terminate a worker-thread plugin runtime when an evaluation or IPC error marks
its
WorkerOperationnon-reusable.disallow_reuse()already removed the worker from pool statistics and disabledthe callback that returns it to the pool, but it did not stop the underlying
Node.js
Worker. The worker then stayed strongly owned byloaderWorkers, keptits V8 isolate/module graph alive, and waited forever for another task that
could never arrive.
This calls the existing worker terminator used by
wait_or_kill, scale-down,and scale-to-zero. It removes the routed native channel and dispatches the
existing JavaScript
Worker.terminate()callback, which also deletes the mapentry.
Why this matters for v0
v0's planned worker-thread runtime turns transient loader/PostCSS errors during
agent edits into a deterministic lifecycle leak. On the real v0
/buttonroute, each unique Tailwind/PostCSS failure retained one complete worker runtime
on the baseline.
The balanced eight-process A/B panel (80 unique failures per lane) measured:
WorkerThreadslopeThat is a 100% elimination of leaked-worker growth and an 89.7% reduction
in retained private-memory slope (exact process-bootstrap 95% interval:
85.7%–99.5%). Every candidate process was below every baseline process; exact
4-vs-4 process-label permutation
p=0.0143one-sided /0.0286two-sided.Median failure latency changed by only +0.11 ms.
The independent 100-cycle-per-lane endurance confirmation showed the same
causal result:
WorkerThreadcycle 1→100That long run eliminated all observed worker growth and reduced the fitted
private-memory slope 96.4%. Every one of the 200 unique failures recovered to
the complete real route, and the source hash was restored after every cycle.
The benchmark used fresh
.nextstate per process, five error/recovery warmups,a five-minute quiescence window, unique uncached errors, exact source restoration
after every cycle, and within-process slopes. Baseline and candidate native
binaries were built from the same Next.js base, with only this lifecycle change
affecting candidate native code, and selected by SHA-verified
NEXT_TEST_NATIVE_DIRpaths.This is independent of #96433. That PR coordinates explicit multi-file edit
transactions; this PR fixes the lifecycle of a worker that has already failed.
It also does not change idle-worker scale-down policy: failed workers are absent
from the idle pool, so scale-down cannot see them.
Regression test
The new development test schedules a one-second filesystem marker inside a
custom loader, then throws an evaluation error under
turbopackPluginRuntimeStrategy: 'workerThreads':writes the marker;
Validation
pnpm build-allcargo fmt --all -- --checkcargo check -p turbopack-node --all-targetscargo test -p turbopack-node --libcargo clippy -p turbopack-node --all-targets -- -D warningsintended liveness assertion
findings, patch correct at 0.96 confidence
Exact optimized native SHA-256 values used by the benchmark:
609eeeed41e1425f06136b54b7997e5b1b1add992169b17a797889dfb830dd7f141211112ae47b8bd814aaab437060114e92f60a1bf6f23e1b0e153b1e4837ccBoth stripped binaries were 205,863,784 bytes. Raw per-process JSON,
/procsamples, server logs, harness source, analysis output, and A/B plus endurance
graphs are retained in the investigation archive.