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AsyncTaskTarget - Changed Jitter to use Stopwatch instead of TickCount - #6248
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No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info⚙️ Run configurationConfiguration used: Repository UI Review profile: CHILL Plan: Pro Plus Run ID: 📒 Files selected for processing (1)
🚧 Files skipped from review as they are similar to previous changes (1)
Walkthrough
ChangesAsync task retry behavior
Estimated code review effort: 2 (Simple) | ~10 minutes Merge Risk: 🟡 Moderate · up to A stale timeout callback can still cancel a retry after its timeout window is reset, causing retries to stop unexpectedly; merge should wait for this bounded correctness risk to be fixed or explicitly accepted. Poem
🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 inconclusive)
✅ Passed checks (4 passed)
✨ Finishing Touches🧪 Generate unit tests (beta)
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Actionable comments posted: 1
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Inline comments:
In `@src/NLog/Targets/AsyncTaskTarget.cs`:
- Line 590: Update the retry-timeout handling around TaskTimeout and the
retry-window reset so queued callbacks from an earlier timer window cannot
cancel the current retry-chain task. Track a timeout generation or deadline,
validate it while holding SyncRoot before acting on the captured task, and add a
regression test covering the reset-versus-queued-callback race.
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ℹ️ Review info
⚙️ Run configuration
Configuration used: Repository UI
Review profile: CHILL
Plan: Pro Plus
Run ID: 993a11ff-9d06-4e8a-a975-2ae0fda6b088
📒 Files selected for processing (1)
src/NLog/Targets/AsyncTaskTarget.cs
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Followup to #6246 (Increase the chance of different jitter across instances by using high-resolution-timestamp)