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Fix animated png handling (issue #2708) #2710
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
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@@ -234,8 +234,7 @@ public Image<TPixel> Decode<TPixel>(BufferedReadStream stream, CancellationToken | |
| PngThrowHelper.ThrowMissingFrameControl(); | ||
| } | ||
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| previousFrameControl ??= new((uint)this.header.Width, (uint)this.header.Height); | ||
| this.InitializeFrame(previousFrameControl.Value, currentFrameControl.Value, image, previousFrame, out currentFrame); | ||
| this.InitializeFrame(previousFrameControl, currentFrameControl.Value, image, previousFrame, out currentFrame); | ||
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| this.currentStream.Position += 4; | ||
| this.ReadScanlines( | ||
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@@ -246,11 +245,16 @@ public Image<TPixel> Decode<TPixel>(BufferedReadStream stream, CancellationToken | |
| currentFrameControl.Value, | ||
| cancellationToken); | ||
|
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| previousFrame = currentFrame; | ||
| previousFrameControl = currentFrameControl; | ||
| // if current frame dispose is restore to previous, then from future frame's perspective, it never happened | ||
| if (currentFrameControl.Value.DisposeOperation != PngDisposalMethod.RestoreToPrevious) | ||
| { | ||
| previousFrame = currentFrame; | ||
| previousFrameControl = currentFrameControl; | ||
| } | ||
|
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||
| break; | ||
| case PngChunkType.Data: | ||
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| pngMetadata.AnimateRootFrame = currentFrameControl != null; | ||
| currentFrameControl ??= new((uint)this.header.Width, (uint)this.header.Height); | ||
| if (image is null) | ||
| { | ||
|
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@@ -267,9 +271,12 @@ public Image<TPixel> Decode<TPixel>(BufferedReadStream stream, CancellationToken | |
| this.ReadNextDataChunk, | ||
| currentFrameControl.Value, | ||
| cancellationToken); | ||
| if (pngMetadata.AnimateRootFrame) | ||
| { | ||
| previousFrame = currentFrame; | ||
| previousFrameControl = currentFrameControl; | ||
| } | ||
|
|
||
| previousFrame = currentFrame; | ||
| previousFrameControl = currentFrameControl; | ||
| break; | ||
| case PngChunkType.Palette: | ||
| this.palette = chunk.Data.GetSpan().ToArray(); | ||
|
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@@ -638,7 +645,7 @@ private void InitializeImage<TPixel>(ImageMetadata metadata, FrameControl frameC | |
| /// <param name="previousFrame">The previous frame.</param> | ||
| /// <param name="frame">The created frame</param> | ||
| private void InitializeFrame<TPixel>( | ||
| FrameControl previousFrameControl, | ||
| FrameControl? previousFrameControl, | ||
| FrameControl currentFrameControl, | ||
| Image<TPixel> image, | ||
| ImageFrame<TPixel>? previousFrame, | ||
|
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@@ -651,12 +658,16 @@ private void InitializeFrame<TPixel>( | |
| frame = image.Frames.AddFrame(previousFrame ?? image.Frames.RootFrame); | ||
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| // If the first `fcTL` chunk uses a `dispose_op` of APNG_DISPOSE_OP_PREVIOUS it should be treated as APNG_DISPOSE_OP_BACKGROUND. | ||
|
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||
| if (previousFrameControl.DisposeOperation == PngDisposalMethod.RestoreToBackground | ||
| || (previousFrame is null && previousFrameControl.DisposeOperation == PngDisposalMethod.RestoreToPrevious)) | ||
| // So, if restoring to before first frame, clear entire area. Same if first frame (previousFrameControl null). | ||
| if (previousFrameControl == null || (previousFrame is null && previousFrameControl.Value.DisposeOperation == PngDisposalMethod.RestoreToPrevious)) | ||
| { | ||
| Buffer2DRegion<TPixel> pixelRegion = frame.PixelBuffer.GetRegion(); | ||
| pixelRegion.Clear(); | ||
| } | ||
| else if (previousFrameControl.Value.DisposeOperation == PngDisposalMethod.RestoreToBackground) | ||
| { | ||
| Rectangle restoreArea = previousFrameControl.Bounds; | ||
| Rectangle interest = Rectangle.Intersect(frame.Bounds(), restoreArea); | ||
| Buffer2DRegion<TPixel> pixelRegion = frame.PixelBuffer.GetRegion(interest); | ||
| Rectangle restoreArea = previousFrameControl.Value.Bounds; | ||
| Buffer2DRegion<TPixel> pixelRegion = frame.PixelBuffer.GetRegion(restoreArea); | ||
| pixelRegion.Clear(); | ||
| } | ||
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
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@@ -167,6 +167,7 @@ public void Encode<TPixel>(Image<TPixel> image, Stream stream, CancellationToken | |
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| ImageFrame<TPixel>? clonedFrame = null; | ||
| ImageFrame<TPixel> currentFrame = image.Frames.RootFrame; | ||
| int currentFrameIndex = 0; | ||
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| bool clearTransparency = this.encoder.TransparentColorMode is PngTransparentColorMode.Clear; | ||
| if (clearTransparency) | ||
|
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@@ -195,29 +196,50 @@ public void Encode<TPixel>(Image<TPixel> image, Stream stream, CancellationToken | |
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| if (image.Frames.Count > 1) | ||
| { | ||
| this.WriteAnimationControlChunk(stream, (uint)image.Frames.Count, pngMetadata.RepeatCount); | ||
| this.WriteAnimationControlChunk(stream, (uint)(image.Frames.Count - (pngMetadata.AnimateRootFrame ? 0 : 1)), pngMetadata.RepeatCount); | ||
| } | ||
|
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| // If the first frame isn't animated, write it as usual and skip it when writing animated frames | ||
| if (!pngMetadata.AnimateRootFrame || image.Frames.Count == 1) | ||
| { | ||
| FrameControl frameControl = new((uint)this.width, (uint)this.height); | ||
| this.WriteDataChunks(frameControl, currentFrame.PixelBuffer.GetRegion(), quantized, stream, false); | ||
| currentFrameIndex++; | ||
| } | ||
|
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||
| // Write the first frame. | ||
| if (image.Frames.Count > 1) | ||
| { | ||
| // Write the first animated frame. | ||
| currentFrame = image.Frames[currentFrameIndex]; | ||
| PngFrameMetadata frameMetadata = GetPngFrameMetadata(currentFrame); | ||
| PngDisposalMethod previousDisposal = frameMetadata.DisposalMethod; | ||
| FrameControl frameControl = this.WriteFrameControlChunk(stream, frameMetadata, currentFrame.Bounds(), 0); | ||
| this.WriteDataChunks(frameControl, currentFrame.PixelBuffer.GetRegion(), quantized, stream, false); | ||
| uint sequenceNumber = 1; | ||
| if (pngMetadata.AnimateRootFrame) | ||
| { | ||
| this.WriteDataChunks(frameControl, currentFrame.PixelBuffer.GetRegion(), quantized, stream, false); | ||
| } | ||
| else | ||
| { | ||
| sequenceNumber += this.WriteDataChunks(frameControl, currentFrame.PixelBuffer.GetRegion(), quantized, stream, true); | ||
| } | ||
|
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| currentFrameIndex++; | ||
|
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| // Capture the global palette for reuse on subsequent frames. | ||
| ReadOnlyMemory<TPixel>? previousPalette = quantized?.Palette.ToArray(); | ||
|
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| // Write following frames. | ||
| uint increment = 0; | ||
| ImageFrame<TPixel> previousFrame = image.Frames.RootFrame; | ||
|
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| // This frame is reused to store de-duplicated pixel buffers. | ||
| using ImageFrame<TPixel> encodingFrame = new(image.Configuration, previousFrame.Size()); | ||
|
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| for (int i = 1; i < image.Frames.Count; i++) | ||
| for (; currentFrameIndex < image.Frames.Count; currentFrameIndex++) | ||
| { | ||
| ImageFrame<TPixel>? prev = previousDisposal == PngDisposalMethod.RestoreToBackground ? null : previousFrame; | ||
| currentFrame = image.Frames[i]; | ||
| ImageFrame<TPixel>? nextFrame = i < image.Frames.Count - 1 ? image.Frames[i + 1] : null; | ||
| currentFrame = image.Frames[currentFrameIndex]; | ||
| ImageFrame<TPixel>? nextFrame = currentFrameIndex < image.Frames.Count - 1 ? image.Frames[currentFrameIndex + 1] : null; | ||
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| frameMetadata = GetPngFrameMetadata(currentFrame); | ||
| bool blend = frameMetadata.BlendMethod == PngBlendMethod.Over; | ||
|
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@@ -238,22 +260,17 @@ public void Encode<TPixel>(Image<TPixel> image, Stream stream, CancellationToken | |
| } | ||
|
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| // Each frame control sequence number must be incremented by the number of frame data chunks that follow. | ||
| frameControl = this.WriteFrameControlChunk(stream, frameMetadata, bounds, (uint)i + increment); | ||
|
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||
| frameControl = this.WriteFrameControlChunk(stream, frameMetadata, bounds, sequenceNumber); | ||
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| // Dispose of previous quantized frame and reassign. | ||
| quantized?.Dispose(); | ||
| quantized = this.CreateQuantizedImageAndUpdateBitDepth(pngMetadata, encodingFrame, bounds, previousPalette); | ||
| increment += this.WriteDataChunks(frameControl, encodingFrame.PixelBuffer.GetRegion(bounds), quantized, stream, true); | ||
| sequenceNumber += this.WriteDataChunks(frameControl, encodingFrame.PixelBuffer.GetRegion(bounds), quantized, stream, true) + 1; | ||
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| previousFrame = currentFrame; | ||
| previousDisposal = frameMetadata.DisposalMethod; | ||
| } | ||
| } | ||
| else | ||
| { | ||
| FrameControl frameControl = new((uint)this.width, (uint)this.height); | ||
| this.WriteDataChunks(frameControl, currentFrame.PixelBuffer.GetRegion(), quantized, stream, false); | ||
| } | ||
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| this.WriteEndChunk(stream); | ||
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