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Fix async-over-sync issue in Image.DecodeAsync() - #2725
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…y block on a synchronous stream read when detecting the image format
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Thanks @kroymann I'll have a proper read over the changes ASAP. |
antonfirsov
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I think the following overload should be also updated to use InternalDetectFormatAsync:
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@antonfirsov Can you tell why the builds are failing after I added the two commits addressing your PR feedback? They seem like innocuous changes, and I can't understand why the builds are now failing when they succeeded before. |
@kroymann this doesn't look related to your change. There is probably an issue with the |
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#2728 should fix the mac runs. |
antonfirsov
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LGTM assuming all CI jobs gonna be green.
Prerequisites
Description
While investigating recent instability in our production server environment, we discovered another code path within the async image loading code that would result in a blocking, synchronous stream read, which on our servers was leading to threadpool exhaustion. This change adds a proper asynchronous variant of the offending code so that the stream reading triggered by
Image.DecodeAsync()executes asynchronously.