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  1. ml-agents ml-agents Public

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

    C# 19.7k 4.5k

  2. UnityCsReference UnityCsReference Public

    Unity C# reference source code.

    C# 13k 2.6k

  3. EntityComponentSystemSamples EntityComponentSystemSamples Public

    C# 8.2k 1.7k

  4. FPSSample FPSSample Public

    A first person multiplayer shooter example project in Unity

    C# 5.1k 1.9k

  5. PostProcessing PostProcessing Public archive

    Post Processing Stack

    C# 3.7k 736

  6. arfoundation-samples arfoundation-samples Public

    Example content for Unity projects based on AR Foundation

    C# 3.4k 1.3k

Repositories

Showing 10 of 814 repositories
  • industry-ai-workflows Public

    Experimental Claude Code plugin marketplace for industry production workflows. Separately installable MCP plugins for Unity Asset Manager, CAD preparation with Asset Transformer, and Pipeline Automation — conversational CAD/3D processing, asset publishing and cloud pipeline automation.

    Unity-Technologies/industry-ai-workflows's past year of commit activity
    Python 4 2 0 0 Updated Oct 9, 2026
  • paimon Public Forked from apache/paimon

    Apache Paimon is a lake format that enables building a Realtime Lakehouse Architecture with Flink and Spark for both streaming and batch operations.

    Unity-Technologies/paimon's past year of commit activity
    Java 0 Apache-2.0 1,434 0 1 Updated Oct 9, 2026
  • opentelemetry-collector-contrib Public Forked from open-telemetry/opentelemetry-collector-contrib

    Contrib repository for the OpenTelemetry Collector

    Unity-Technologies/opentelemetry-collector-contrib's past year of commit activity
    Go 5 Apache-2.0 4,028 0 3,523 Updated Oct 9, 2026
  • com.unity.netcode.gameobjects Public

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

    Unity-Technologies/com.unity.netcode.gameobjects's past year of commit activity
    C# 2,324 465 39 25 Updated Oct 9, 2026
  • gpui-ce Public Forked from gpui-ce/gpui-ce

    GPUI – Community Edition

    Unity-Technologies/gpui-ce's past year of commit activity
    Rust 1 Apache-2.0 150 0 6 Updated Oct 9, 2026
  • ECS-Network-Racing-Sample Public

    ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

    Unity-Technologies/ECS-Network-Racing-Sample's past year of commit activity
    C# 764 146 1 0 Updated Oct 9, 2026
  • Unity-Technologies/EntityComponentSystemSamples's past year of commit activity
    C# 8,196 1,724 62 5 Updated Oct 8, 2026
  • UnityCsReference Public

    Unity C# reference source code.

    Unity-Technologies/UnityCsReference's past year of commit activity
    C# 13,019 2,553 1 18 Updated Oct 8, 2026
  • skills Public

    A collection of reusable skills for AI coding agents — prompts, slash commands, and tools built for Unity workflows

    Unity-Technologies/skills's past year of commit activity
    C# 1,059 64 0 1 Updated Oct 9, 2026
  • mono Public Forked from mono/mono

    Mono open source ECMA CLI, C# and .NET implementation.

    Unity-Technologies/mono's past year of commit activity
    C# 1,311 3,922 0 33 Updated Oct 8, 2026