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feat: add daily challenges system with XP progression and rewards #14
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…correctly Previously, updateChallengeStreak accepted an increment boolean and fetched the current streak internally, which could lead to race conditions. Now it accepts the new streak value directly, calculated by the caller. Also moved streak expiration logic from updateChallengeStreak to getUserXPAndLevel, so the returned challengeStreak is always accurate (returns 0 if last completion was before yesterday). Updated checkAndUpdateStreak to
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
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@@ -242,10 +242,23 @@ async function checkAndUpdateStreak(userId: string): Promise<void> { | |
| }) | ||
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| if (allCompleted) { | ||
| const { lastChallengeDate } = await getUserXPAndLevel(userId) | ||
| const { lastChallengeDate, challengeStreak } = | ||
| await getUserXPAndLevel(userId) | ||
| // Only update if this is the first time completing all today | ||
| if (lastChallengeDate !== today) { | ||
| await updateChallengeStreak(userId, true, today) | ||
| let newStreak = 1 | ||
| if (lastChallengeDate) { | ||
| const lastDate = new Date(`${lastChallengeDate}T00:00:00Z`) | ||
| const yesterday = new Date( | ||
| todayDate.getTime() - 24 * 60 * 60 * 1000 | ||
| ) | ||
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| // If last completion was yesterday, increment streak | ||
| if (lastDate.getTime() === yesterday.getTime()) { | ||
| newStreak = challengeStreak + 1 | ||
| } | ||
| } | ||
| await updateChallengeStreak(userId, newStreak, today) | ||
| } | ||
| } | ||
| } | ||
|
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