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Silk.NET.OpenGL.Extensions.ImGui: Key mod not sent to ImGui IO #2501
Add ImGui.ShowDemoWindow(); before imguiController.Render(); to draw demo window
Start the project
In demo window, navigate to "Inputs & Focus" category
Press "Ctrl", "Ctrl+A", "Shift+Tab" or any other key combo with mod keys
Expected: Mods should appear in "Keys mods:" label. "Keys down:" label should show "ModCtrl", "ModShift", etc... together with "LeftCtrl", "LeftShift", etc...
Actual: Mods do not appear in "Keys mods:" label. "Keys down:" label contains only "LeftCtrl", "LeftShift", etc... This results in shortcuts not working at all. You can test shortcuts in "Shortcuts" subcategory of "Inputs & Focus"
// Add this after imGuiController.Update((float)delta);vario=ImGui.GetIO();varkeyboard=input.Keyboards[0];io.AddKeyEvent(ImGuiKey.ModAlt,keyboard.IsKeyPressed(Key.AltLeft)||keyboard.IsKeyPressed(Key.AltRight));io.AddKeyEvent(ImGuiKey.ModSuper,keyboard.IsKeyPressed(Key.SuperLeft)||keyboard.IsKeyPressed(Key.SuperRight));io.AddKeyEvent(ImGuiKey.ModCtrl,keyboard.IsKeyPressed(Key.ControlLeft)||keyboard.IsKeyPressed(Key.ControlRight));io.AddKeyEvent(ImGuiKey.ModShift,keyboard.IsKeyPressed(Key.ShiftLeft)||keyboard.IsKeyPressed(Key.ShiftRight));
Activity
tvardero commentedon Nov 15, 2025
Current workaround:
Related: ocornut/imgui#5047