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Stage generator: exact pass order at N=5 (T1 1-3, T2 1-3, then T1/T2 alternating) and the ArcadeDB go marker - #503
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… go marker make_2611_stages.py: N defaults to 5 and --tiers follows schedule_order: T1 pass 1-3, T2 pass 1-3, then T1 pass 4, T2 pass 4, T1 pass 5, T2 pass 5 (2026-10-24). --check proves the order and that every prefix is a complete set of equal replicates (the plan collapsed into (tier, pass) groups equals the schedule, each group holds the whole pass); --check --drafts lints written scripts for the same. Stage ids take three digits past 99 stages (qS100 sorted before qS11). --no-tiers and --reps 3 write byte-identical scripts to before. ArcadeDB gate (DBBench: one ArcadeDB version per host): the ArcadeDB chain's pair install waits after its --after for $HOME/conf/go-arcadedb-2611, before the ALL-DONE trap, and every ArcadeDB lane stage aborts without it; the lint demands the gate exactly where an ArcadeDB arm runs. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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…ule, #487 pins) Conflicts in COMPARATORS.md, QUANTIZATION.md, build_images.sh and runner.py are resolved to main's text everywhere except the pins this PR carries: the SurrealDB server stays at v3.3.4 (digest 0d25256b...) and the client image keeps python-arango==8.3.6 (main's build_images.sh still read 8.3.5 beside its own 8.3.6 in COMPARATORS.md and the smoke script). stage_drafts_2611.sha256 is regenerated with `python3 test_stage_generator_2611.py --rewrite`, as #503 did, so it reflects the new schedule and these pins. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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What
make_2611_stages.pyruns the engine tiers in the user's exact pass order (2026-10-24) and N defaults to 5: n=1 T1, n=2 T1, n=3 T1, n=1 T2, n=2 T2, n=3 T2, n=4 T1, n=4 T2, n=5 T1, n=5 T2 (schedule_order). Passes 1-3 are Tier 1 then Tier 2, then passes 4 and 5 alternate T1, T2.--reps 3stops after the first six groups. One tier alone is plain rep-major.--checkprints the schedule and proves it: the plan collapsed into (tier, pass) groups equalsschedule_order, no tier skips, repeats or splits a pass, and each group holds every cell of its pass once, so every prefix of the schedule is a complete set of equal replicates for the tiers covered so far.--check --drafts DIRlints written scripts for the same order.--no-tiersand--tiers --reps 3write byte-identical scripts to origin/main (diffed). Past 99 stages the ids take three digits: N=5 with tiers is 110 stages andqS100sorts beforeqS11, which the chain's id order forbids.ArcadeDB gate
DBBench keeps one ArcadeDB version per host, so the four ArcadeDB arms of Tier 1 must not start before the benchmark pin is 26.11.1; the comparators do not depend on the version. The ArcadeDB arms were already their own chain (
--arcadedb-release, Tier 1 only, passes 1..N in order), generated with--afterthe last comparator stage, so the comparators run the schedule first. New:<prefix>00waits after its--afterfor the marker file$HOME/conf/go-arcadedb-2611on the host, before the ALL-DONE trap (a killed waiter hands nothing on; it never creates the file), and every ArcadeDB lane stage aborts without it. The lint demands the gate in the pair install and in every ArcadeDB stage and in no comparator stage. The user or the agent touches the file whenCURRENT_PINmoves to 26.11.1.Tests
test_stage_generator_2611.py(51 passed withtest_stage_generator_repmajor.py): the exact order for N=5, 3, 4, one tier and three tiers; the prefix proof; the check catches a swapped boundary, the old all-of-Tier-1-first order, a flipped pass 4, a skipped pass, a lost cell, a mixed stage and a repeated id; the gate in the pair install and the lane stages and its lint; the ArcadeDB chain runs passes 1..5 in order.stage_drafts_2611.sha256regenerated (default reps is now 5).CAMPAIGN.mddescribes the order and the gate.🤖 Generated with Claude Code