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fix(character): 修复新杀谋周瑜【英谋】阴状态结算死循环 - #4556
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mengxinzxz merged 1 commit intoOct 25, 2026
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阴状态下,使用角色手中仍有【杀】或伤害类锦囊牌,但均不能对目标使用时 (如目标已被此前的牌击杀),循环既不用牌也不退出,且该分支内没有 await, 导致同步死循环、游戏卡死。没有可对目标使用的牌时退出循环。 Fixes libnoname#4523 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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dcsbyingmou)阴状态的结算死循环:使用角色手中仍有【杀】或伤害类锦囊牌,但没有一张能对目标使用时(例如目标已被前一张牌击杀,或目标没有手牌、使用角色只剩【火攻】),while (true)循环既不用牌也不退出。该分支内没有await,因此是同步死循环,游戏直接卡死。该问题由 #4040 引入:此前
getCards的过滤条件中包含canUse,没有可用牌时会走到break;#4040 将canUse的判断移到循环内部后,缺少了对应的退出分支。验证方式
apps/core/character/xianding/skill.js中真实的dcsbyingmou.content,用桩对象模拟各角色(其中canUse按lib.filter.targetEnabled的规则对已死亡目标返回 false):getCards被调用超过 10000 次后由脚本中断),修改后正常结束,剩余的【杀】留在手中,不追加火焰伤害;node --check通过。本地无法安装依赖,未运行pnpm lint(其检查范围为apps/core/noname/**,不包含本次修改的文件),也未在游戏客户端中实际对局验证。关联 issue
Closes #4523
🤖 Generated with Claude Code