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Fishbowler
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As well as the failing e2e test, also spotted that the new test isn't running
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Implements a new 'drag' command that enables drag-and-drop gestures and item reordering in mobile apps. Supported syntax: - drag from/to by element id or text - drag from/to by percentage coordinates - drag from point with offset - configurable duration Status: - Android: fully working - iOS + React Native: fully working - iOS + Flutter: known bug where element coordinates become invalid after first drag (Flutter accessibility issue, not Maestro) See DRAG_ISSUE_FLUTTER_IOS.md for detailed investigation of the Flutter+iOS issue. # Conflicts: # .gitignore
- Remove unused 'steps' variable in AndroidDriver.drag() - Extract duplicate drag implementation from WebDriver and CdpWebDriver to shared SeleniumGestures.performDrag() utility - Add DRAG_LONG_PRESS_DURATION_MS constant (1000ms) for clarity
- Rename drag_test.yaml to drag_text.yaml (element selector based) - Add drag_pcts.yaml (percentage coordinate based) - Add clearState to both tests for consistent starting state - Add warning about percentage-based tests being device-specific
Move the long-press regression into the command suite so PR checks exercise pressDuration. Adjust the percentage target to match the CI layout.
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A shell swipe starts a second pointer stream, cancelling the held pointer before movement. Emit interpolated motion events directly so custom press durations remain one DOWN, MOVE, and UP sequence.
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On Android, |
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@Fishbowler Fixed the failing test and included the new one. Sorry for the delay, had a work trip last week. |
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Btw, the ReorderableListView semantics bugfix for Flutter got merged 🎉 |
Proposed changes
Branched from from #2978
Implements a new 'drag' command that enables drag-and-drop gestures and
item reordering in mobile apps.
Closes #1203
Supported syntax
Example usage
Status
iOS + Flutter limitation
There is a known bug in Flutter's
ReorderableListView+ itemSemanticswhere element coordinates become invalid after the first drag operation. This is a Flutter/iOS accessibility bug tracked in flutter/flutter#100946, not a Maestro issue. Created flutter/flutter#189686 to fix this.Testing
Added.
Issues fixed
Closes #1203