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feat: Add a venv-based build environment provider - #14070
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By using real virtual environments, pip behaves more similarly to python-build and with less buggy isolation. However, since the venv-based environment does differ in numerous respects, we need to introduce this feature in stages. It will be first be available with `--use-feature=venv-isolation` A few noteworthy details: (1) Since the sitecustomize.py trick is gone, we need to call the venv's Python executable directly to pick up the right site-packages directories. (2) We no longer prepend the environment's site to PYTHONPATH as all of the backend calls will be made with the venv's Python executable. If they spawn more Python subprocesses, the PATH adjustment will ensure that the venv's Python executable is still used. (This doesn't apply for system level Python *tools*, but those should be able to access their own site paths) Some known behavioural differences: (1) Backend calls are now able to use system Python tools from the system environment as isolation doesn't apply to such Python processes anymore (since the sitecustomize.py file was dropped). However, the backend isn't able to import external libraries, of course. (2) There is no more site-packages layering, one for the static build backend dependencies, and one for the dynamic injected dependencies. They are all installed to the same location since nested virtual environments aren't really a thing. This means all dependencies requested by a backend must be resolvable altogether (which IMO seems fair). (3) The venv-based build environment plays... poorly with the new inprocess build-dep installer as due to (2), we now need to be able to uninstall conflicting static dependencies while dynamic dependencies are installed. This doesn't work... since pip has no proper support for operating with another Python environment inprocess. This is fixable, but will take some time. There is one xfailing test related to this (build env console scripts have the wrong Python executable). (4) The build environment's site-packages no longer overrides stdlib modules. This occured with the virtual build environment as it set PYTHONPATH which prepended said site directories to sys.path for backend subprocesses. This shouldn't break anyone, but who knows what can happen. Regrettably, it's unlikely that we will be able to replace virtual build environments wholesale with venvs as certain platforms do not support or include the venv module (including Android, iOS, probably certain Linux distributions... although not Debian-based distros!)
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This is finally ready for review. I've left fairly extensive notes in the commit message and PR description. Not all of it is relevant to the review, but it's good context for the transition and what to expect. |
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Also, why did I decide to name the legacy build environment "virtual" ... it doesn't use virtual environments, LOL. I will fix that in a separate PR later. Maybe I should've gotten the LLM to rename that class instead of me picking the name. |
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Sigh, OK, so there ended up being a LOT more subtle issues using venv for build isolation:
There is one remaining Windows issue that's unfixable, if the backend spawns a child process which persists after pip itself has finished running, then pip won't be able to delete the temporary virtual environment as its I've tried my best to harden venv initialization as much as possible. I hate how many fallbacks it has, but the consolation prize is that we can remove most of it once we drop Python 3.10 and 3.11. |
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For context, Damian threw Claude at my feature branch and got it to find as many edge cases in my implementation as possible. I've attached the two reports. I also got Codex to take a look locally, but it is comparably much weaker at finding issues. Review one
Review: PR #14070 (venv-based build environment)Two correctness regressions versus the legacy build environment, plus one Setup# PR code in a throwaway worktree (keeps your checkout untouched)
git fetch upstream pull/14070/head
git worktree add /tmp/pip-pr14070 bc9597d9
RUNNER=/tmp/pip-pr14070/src/pip/__pip-runner__.py # runs the PR's pip from source
# a source tree that needs an isolated setuptools build
mkdir -p /tmp/pkg/sampleproj
cat > /tmp/pkg/pyproject.toml <<'EOF'
[build-system]
requires = ["setuptools>=60"]
build-backend = "setuptools.build_meta"
[project]
name = "sampleproj"
version = "0.1"
EOF
printf 'from setuptools import setup\nsetup()\n' > /tmp/pkg/setup.py
echo 'x = 1' > /tmp/pkg/sampleproj/__init__.py
# a host venv to launch pip from for Bug 1 (pip itself comes from $RUNNER)
python3 -m venv --without-pip /tmp/host
Bug 1 (high): PIP_PREFIX / pip.conf prefix= redirects build deps out of the venv
PIP_PREFIX=/tmp/leak /tmp/host/bin/python "$RUNNER" install \
--use-feature=venv-isolation --dry-run /tmp/pkg
# Getting requirements to build wheel: finished with status 'done'
# ERROR: Exception:
# pip._vendor.pyproject_hooks._impl.BackendUnavailable: Cannot import 'setuptools.build_meta'Controls, both succeed ( env -u PIP_PREFIX /tmp/host/bin/python "$RUNNER" install --use-feature=venv-isolation --dry-run /tmp/pkg
PIP_PREFIX=/tmp/leak /tmp/host/bin/python "$RUNNER" install --dry-run /tmp/pkg # legacy is immuneA pip.conf Fix: pin the install location in the venv branch. Both are immune to Bug 2 (high on standalone interpreters): EnvBuilder() copies the interpreter, the build venv cannot start
# pip launched directly by a uv/standalone shim (not inside a venv)
~/.local/bin/python3.12 "$RUNNER" install --use-feature=venv-isolation \
--break-system-packages --dry-run /tmp/pkg
# Installing build dependencies: finished with status 'error'
# Could not find platform independent libraries <prefix>
# Fatal Python error: init_fs_encoding: failed to get the Python codec of the filesystem encoding
# ModuleNotFoundError: No module named 'encodings'The same command without ~/.local/bin/python3.12 -c '
import venv, subprocess
b = venv.EnvBuilder(); c = b.ensure_directories("/tmp/bv"); b.create("/tmp/bv")
print("copied :", subprocess.run([c.env_exec_cmd, "-c", "print(1)"]).returncode)'
# copied : 1 (returncode; the boot fails with: No module named encodings)
# with symlinks=True the returncode is 0Even when the copy boots, it duplicates the interpreter binary (tens of MB) per Fix: Bug 3 (low): xfail(strict=True) shebang test can XPASS and fail CI
Minor
Checked, no issue
Review two
PR #14070 (venv build environment): issues found on WindowsTested on Windows 11 / CPython 3.13.5, building sdists from stdlib 1.
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| else: | ||
| # Otherwise, we need to manually construct all the paths... sigh. | ||
| if sys.platform == "win32": | ||
| libpath = os.path.join(self._env_path, "Lib", "site-packages") | ||
| else: | ||
| python = "pypy" if sys.implementation.name == "pypy" else "python" | ||
| libpath = os.path.join( | ||
| self._env_path, | ||
| "lib", | ||
| f"{python}{sys.version_info.major}.{sys.version_info.minor}", | ||
| "site-packages", | ||
| ) | ||
| self.lib_dirs = [libpath] | ||
| # Same reasoning for try-except as for python_executable below. | ||
| try: | ||
| self._bin_path = context.bin_path | ||
| except AttributeError: | ||
| scripts_dir = "Scripts" if os.name == "nt" else "bin" | ||
| self._bin_path = os.path.join(self._env_path, scripts_dir) |
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I just did check how pypa/build handles this and they seem to rely exclusively on sysconfig, although their else-branch seems similarly dodgy as ours 🙃 https://github.com/pypa/build/blob/f7aaf74017c8e6c29fa3a3b7fc683517ae437aa6/src/build/env.py#L513-L519
I guess we could assume the prefix scheme for Python 3.10 to reduce the amount of manual path construction, but I'd need to think it more through first.
Our Python executable discovery code seems more robust than theirs though... /shrug
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This is what using sysconfig on 3.10 would look like:
diff --git a/src/pip/_internal/build_env/venv.py b/src/pip/_internal/build_env/venv.py
index d6d7c5055..2400e759e 100644
--- a/src/pip/_internal/build_env/venv.py
+++ b/src/pip/_internal/build_env/venv.py
@@ -19,12 +19,14 @@ if TYPE_CHECKING:
from pip._internal.req.req_install import InstallRequirement
-def _get_venv_path_from_sysconfig(name: str, env_dir: str) -> str:
+def _get_venv_path_from_sysconfig(
+ name: str, env_dir: str, *, scheme: str = "venv"
+) -> str:
vars = {
"base": env_dir,
"platbase": env_dir,
}
- return sysconfig.get_path(name, scheme="venv", vars=vars)
+ return sysconfig.get_path(name, scheme=scheme, vars=vars)
class VenvBuildEnvironment(BuildEnvironment):
@@ -55,28 +57,19 @@ class VenvBuildEnvironment(BuildEnvironment):
self.lib_dirs = [context.lib_path]
self._bin_path = context.bin_path
elif sys.version_info[:2] == (3, 11):
- # On Python 3.11, we can use sysconfig.
+ # On Python 3.11, we can use sysconfig's venv scheme
self.lib_dirs = [_get_venv_path_from_sysconfig("purelib", self._env_path)]
self._bin_path = _get_venv_path_from_sysconfig("scripts", self._env_path)
else:
- # Otherwise, we need to manually construct all the paths... sigh.
- if sys.platform == "win32":
- libpath = os.path.join(self._env_path, "Lib", "site-packages")
- else:
- python = "pypy" if sys.implementation.name == "pypy" else "python"
- libpath = os.path.join(
- self._env_path,
- "lib",
- f"{python}{sys.version_info.major}.{sys.version_info.minor}",
- "site-packages",
- )
- self.lib_dirs = [libpath]
- # Same reasoning for try-except as for python_executable below.
- try:
- self._bin_path = context.bin_path
- except AttributeError:
- scripts_dir = "Scripts" if os.name == "nt" else "bin"
- self._bin_path = os.path.join(self._env_path, scripts_dir)
+ # Otherwise, the best we can do is assume sysconfig's prefix scheme
+ scheme = sysconfig.get_preferred_scheme("prefix")
+ purelib = _get_venv_path_from_sysconfig(
+ "purelib", self._env_path, scheme=scheme
+ )
+ self.lib_dirs = [purelib]
+ self._bin_path = _get_venv_path_from_sysconfig(
+ "scripts", self._env_path, scheme=scheme
+ )
# There are enough ways trying to construct the Python executable path can go
# wrong that we're better off assuming that the context object has the rightThere was a problem hiding this comment.
I'm going to stick with what I have right now since it seems to work fine, and I don't want to rock the boat further. This is similar (but expanded in this PR) to how the original PR by Pradyun determined environment paths.
This is also similar to how Python 3.10's venv works in practice.
I think you can play tricks on Windows specifically with setting the
FWIW, python/cpython#129382 requests updating the API defaults to match the CLI defaults. (It has a patch but just seems to be stalled on getting it CI clean.)
You could consider vendoring or reimplementing it; most of the interesting part of venv (as compared to virtualenv and its custom site.py etc.) is now upstream in Python itself. You don't even need all of it, e.g., you can drop support for activate scripts. You mostly just need to create a pyvenv.cfg. |
notatallshaw
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I set Claude on this tonight and cherry picked on something that seemed important:
The venv branch of the build-dep install drops --ignore-installed, but install_requirements runs before VenvBuildEnvironment.__enter__ clears PYTHONPATH, so the install subprocess still sees the caller's PYTHONPATH. If a declared build requirement happens to be importable from that ambient PYTHONPATH, pip treats it as already satisfied and never installs it into the venv. The backend then runs with PYTHONPATH="" and can't import it, so the build fails. off and virtual are unaffected since they keep --ignore-installed
Possible fixed could be: keep --ignore-installed on the venv branch, pass unset_environ=["PYTHONPATH"] for the install subprocess, or run the install inside the build_env context.
Reproducer: https://gist.github.com/notatallshaw/7152cf2c16b9b46a8462d21c005ecc7c
I support the courageous maintainer who wishes to do that 🙃. |
Otherwise, pip will think the build backend or the dynamic build dependencies are already installed if available through an ambient PYTHONPATH (which we normally patch away).
This is just a pre-existing bug where we forgot to enter the build environment context, but it's worked around by Perhaps, I could create the distribution object manually and test it that way...? |
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I've spent some time digging through the issue tracker and found a handful of issues this will/should fix. Seeing it's more than one makes me feel better about how much of a pain this turns out to be. See the updated PR description. |
notatallshaw
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I ran multiple smoke tests tonight across Linux and Windows and generally looks good. No unknown regression and in fact a build that went from failing to working in my environment.
But if it's doable I do think we should make venv-isolation + inprocess-build-deps + build backends that shells out to a pure-Python console-script build work out the gate. I have a commit that seems to fix it: notatallshaw@c9c0d4e. I've smoke tested it also, but only very lightly reviewed it, and worked in all my tests.
Getting standard virtual environments to work was already enough of a journey. I have zero desire to play more tricks or maintain yet another isolation mechanism. 🙂
Damian and I talked out of band, but TL;DR, I'm okay with this change to support this use-case now, but I'm declaring combining |
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I'm going to merge this since everyone has expressed support for this idea at some point in either the linked issue threads or on this PR explicitly, and I don't expect anyone else to have the capacity to review. This is experimental and will need to be out in the wild for at least one (or more?) release before we can promote it to stable and enable it by default. Before then, we can make adjustments as needed. In the meanwhile, I'll follow up with affected users and try to get them to test this change. |
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By using real virtual environments, pip behaves more similarly to python-build and with less buggy isolation. However, since the venv-based environment does differ in numerous respects, we need to introduce this feature in stages. It will be first be available with
--use-feature=venv-isolationA few noteworthy details:
Since the sitecustomize.py trick is gone, we need to call the venv's Python executable directly to pick up the right site-packages directories.
We no longer prepend the environment's site to
PYTHONPATHas all of the backend calls will be made with the venv's Python executable. If they spawn more Python subprocesses, the PATH adjustment will ensure that the venv's Python executable is still used. (This doesn't apply for system level Python tools, but those should be able to access their own site paths)Some known behavioural differences:
Backend calls are now able to use system Python tools from the system environment as isolation doesn't apply to such Python processes anymore (since the
sitecustomize.pyfile was dropped). However, the backend isn't able to import external libraries, of course.There is no more site-packages layering, one for the static build backend dependencies, and one for the dynamic injected dependencies. They are all installed to the same location since nested virtual environments aren't really a thing. This means all dependencies requested by a backend must be resolvable altogether (which IMO seems fair).
The venv-based build environment plays... poorly with the new inprocess build-dep installer as due to (2), we now need to be able to uninstall conflicting static dependencies while dynamic dependencies are installed. This doesn't work... since pip has no proper support for operating with another Python environment inprocess. This is fixable, but will take some time. There is one xfailing test related to this (build env console scripts have the wrong Python executable).
The build environment's site-packages no longer overrides stdlib modules. This occured with the virtual build environment as it set
PYTHONPATHwhich prepended said site directories tosys.pathfor backend subprocesses. This shouldn't break anyone, but who knows what can happen.Regrettably, it's unlikely that we will be able to replace virtual build environments wholesale with venvs as certain platforms do not support or include the
venvmodule (including Android, iOS, probably certain Linux distributions... although not Debian-based distros!)This will fix #13222, fix #12419, fix #12976, should fix #11812, and should fix #10635.