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gh-124951: Optimize base64 encode & decode for an easy 2-3x speedup [no SIMD] #143262
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,3 @@ | ||
| The base64 implementation behind the :mod:`binascii`, :mod:`base64`, and | ||
| related codec has been optimized for modern pipelined CPU architectures and | ||
| now performs 2-3x faster across all platforms. |
| Original file line number | Diff line number | Diff line change |
|---|---|---|
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@@ -76,7 +76,8 @@ get_binascii_state(PyObject *module) | |
| } | ||
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| static const unsigned char table_a2b_base64[] = { | ||
| /* Align to 64 bytes to ensure table fits in a single L1 cache line */ | ||
|
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| static const unsigned char table_a2b_base64[] Py_ALIGNED(64) = { | ||
| -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, | ||
| -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, | ||
| -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,62, -1,-1,-1,63, | ||
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@@ -101,9 +102,101 @@ static const unsigned char table_a2b_base64[] = { | |
| /* Max binary chunk size; limited only by available memory */ | ||
| #define BASE64_MAXBIN ((PY_SSIZE_T_MAX - 3) / 2) | ||
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| static const unsigned char table_b2a_base64[] = | ||
| /* | ||
| * Fast base64 encoding/decoding helpers. | ||
| * | ||
| * Process complete groups without loop-carried dependencies. | ||
| */ | ||
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| /* Align to 64 bytes to ensure table fits in a single L1 cache line */ | ||
| static const unsigned char table_b2a_base64[] Py_ALIGNED(64) = | ||
| "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; | ||
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| /* Encode 3 bytes into 4 base64 characters. */ | ||
| static inline void | ||
| base64_encode_trio(const unsigned char *in, unsigned char *out, | ||
| const unsigned char *table) | ||
| { | ||
| unsigned int combined = ((unsigned int)in[0] << 16) | | ||
| ((unsigned int)in[1] << 8) | | ||
| (unsigned int)in[2]; | ||
| out[0] = table[(combined >> 18) & 0x3f]; | ||
| out[1] = table[(combined >> 12) & 0x3f]; | ||
| out[2] = table[(combined >> 6) & 0x3f]; | ||
| out[3] = table[combined & 0x3f]; | ||
| } | ||
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| /* Encode multiple complete 3-byte groups. | ||
| * Returns the number of input bytes processed (always a multiple of 3). | ||
| */ | ||
| static inline Py_ssize_t | ||
| base64_encode_fast(const unsigned char *in, Py_ssize_t in_len, | ||
| unsigned char *out, const unsigned char *table) | ||
| { | ||
| Py_ssize_t n_trios = in_len / 3; | ||
| Py_ssize_t i; | ||
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| for (i = 0; i < n_trios; i++) { | ||
| base64_encode_trio(in + i * 3, out + i * 4, table); | ||
|
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| } | ||
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| return n_trios * 3; | ||
| } | ||
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| /* Decode 4 base64 characters into 3 bytes. | ||
| * Returns 1 on success, 0 if any character is invalid. | ||
| */ | ||
| static inline int | ||
| base64_decode_quad(const unsigned char *in, unsigned char *out, | ||
| const unsigned char *table) | ||
| { | ||
| unsigned char v0 = table[in[0]]; | ||
| unsigned char v1 = table[in[1]]; | ||
| unsigned char v2 = table[in[2]]; | ||
| unsigned char v3 = table[in[3]]; | ||
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| if ((v0 | v1 | v2 | v3) & 0xc0) { | ||
| return 0; | ||
| } | ||
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| out[0] = (v0 << 2) | (v1 >> 4); | ||
| out[1] = (v1 << 4) | (v2 >> 2); | ||
| out[2] = (v2 << 6) | v3; | ||
| return 1; | ||
| } | ||
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| /* Decode multiple complete 4-character groups (no padding allowed). | ||
| * Returns the number of input characters processed. | ||
| * Stops at the first invalid character, padding, or incomplete group. | ||
| */ | ||
| static inline Py_ssize_t | ||
| base64_decode_fast(const unsigned char *in, Py_ssize_t in_len, | ||
| unsigned char *out, const unsigned char *table) | ||
| { | ||
| Py_ssize_t n_quads = in_len / 4; | ||
| Py_ssize_t i; | ||
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| for (i = 0; i < n_quads; i++) { | ||
| const unsigned char *inp = in + i * 4; | ||
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| /* Check for padding - exit fast path to handle it properly. | ||
| * Four independent comparisons lets the compiler choose the optimal | ||
| * approach; on modern pipelined CPUs this is faster than bitmask tricks | ||
| * like XOR+SUB+AND for zero-detection which have data dependencies. | ||
| */ | ||
| if (inp[0] == BASE64_PAD || inp[1] == BASE64_PAD || | ||
| inp[2] == BASE64_PAD || inp[3] == BASE64_PAD) { | ||
| break; | ||
| } | ||
|
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| if (!base64_decode_quad(inp, out + i * 3, table)) { | ||
| break; | ||
| } | ||
| } | ||
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| return i * 4; | ||
| } | ||
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| static const unsigned short crctab_hqx[256] = { | ||
| 0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7, | ||
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@@ -403,10 +496,26 @@ binascii_a2b_base64_impl(PyObject *module, Py_buffer *data, int strict_mode) | |
| goto error_end; | ||
| } | ||
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| size_t i = 0; /* Current position in input */ | ||
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| /* Fast path: use optimized decoder for complete quads. | ||
| * This works for both strict and non-strict mode for valid input. | ||
| * The fast path stops at padding, invalid chars, or incomplete groups. | ||
| */ | ||
| if (ascii_len >= 4) { | ||
| Py_ssize_t fast_chars = base64_decode_fast(ascii_data, (Py_ssize_t)ascii_len, | ||
| bin_data, table_a2b_base64); | ||
| if (fast_chars > 0) { | ||
|
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| i = (size_t)fast_chars; | ||
| bin_data += (fast_chars / 4) * 3; | ||
| } | ||
| } | ||
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| /* Slow path: handle remaining input (padding, invalid chars, partial groups) */ | ||
| int quad_pos = 0; | ||
| unsigned char leftchar = 0; | ||
| int pads = 0; | ||
| for (size_t i = 0; i < ascii_len; i++) { | ||
| for (; i < ascii_len; i++) { | ||
| unsigned char this_ch = ascii_data[i]; | ||
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| /* Check for pad sequences and ignore | ||
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@@ -533,9 +642,6 @@ binascii_b2a_base64_impl(PyObject *module, Py_buffer *data, int newline) | |
| /*[clinic end generated code: output=4ad62c8e8485d3b3 input=0e20ff59c5f2e3e1]*/ | ||
| { | ||
| const unsigned char *bin_data; | ||
| int leftbits = 0; | ||
| unsigned char this_ch; | ||
| unsigned int leftchar = 0; | ||
| Py_ssize_t bin_len; | ||
| binascii_state *state; | ||
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@@ -566,26 +672,31 @@ binascii_b2a_base64_impl(PyObject *module, Py_buffer *data, int newline) | |
| } | ||
| unsigned char *ascii_data = PyBytesWriter_GetData(writer); | ||
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| for( ; bin_len > 0 ; bin_len--, bin_data++ ) { | ||
| /* Shift the data into our buffer */ | ||
| leftchar = (leftchar << 8) | *bin_data; | ||
| leftbits += 8; | ||
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| /* See if there are 6-bit groups ready */ | ||
| while ( leftbits >= 6 ) { | ||
| this_ch = (leftchar >> (leftbits-6)) & 0x3f; | ||
| leftbits -= 6; | ||
| *ascii_data++ = table_b2a_base64[this_ch]; | ||
| } | ||
| } | ||
| if ( leftbits == 2 ) { | ||
| *ascii_data++ = table_b2a_base64[(leftchar&3) << 4]; | ||
| /* Use the optimized fast path for complete 3-byte groups */ | ||
| Py_ssize_t fast_bytes = base64_encode_fast(bin_data, bin_len, ascii_data, | ||
| table_b2a_base64); | ||
| bin_data += fast_bytes; | ||
| ascii_data += (fast_bytes / 3) * 4; | ||
|
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| bin_len -= fast_bytes; | ||
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| /* Handle remaining 0-2 bytes */ | ||
| if (bin_len == 1) { | ||
| /* 1 byte remaining: produces 2 base64 chars + 2 padding */ | ||
| unsigned int val = bin_data[0]; | ||
| *ascii_data++ = table_b2a_base64[(val >> 2) & 0x3f]; | ||
| *ascii_data++ = table_b2a_base64[(val << 4) & 0x3f]; | ||
| *ascii_data++ = BASE64_PAD; | ||
| *ascii_data++ = BASE64_PAD; | ||
| } else if ( leftbits == 4 ) { | ||
| *ascii_data++ = table_b2a_base64[(leftchar&0xf) << 2]; | ||
| } | ||
| else if (bin_len == 2) { | ||
| /* 2 bytes remaining: produces 3 base64 chars + 1 padding */ | ||
| unsigned int val = ((unsigned int)bin_data[0] << 8) | bin_data[1]; | ||
| *ascii_data++ = table_b2a_base64[(val >> 10) & 0x3f]; | ||
| *ascii_data++ = table_b2a_base64[(val >> 4) & 0x3f]; | ||
| *ascii_data++ = table_b2a_base64[(val << 2) & 0x3f]; | ||
| *ascii_data++ = BASE64_PAD; | ||
| } | ||
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| if (newline) | ||
| *ascii_data++ = '\n'; /* Append a courtesy newline */ | ||
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