
Overview
Part of the book series: Communications in Computer and Information Science (CCIS, volume 2772)
Included in the following conference series:
Conference proceedings info: HCII 2025.
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About this book
The three-volume set CCIS 2771-2773 constitutes the proceedings of the 27th International Conference on Human-Computer Interaction, HCII 2025, held in Gothenburg, Sweden, during June 22–27, 2025.
A total of 7972 individuals from academia, research institutes, industry, and government agencies from 92 countries submitted contributions. 1430 papers and 355 posters (as short research papers) were included in the volumes of the proceedings published just before the start of the conference. Additionally, 439 papers and 104 posters were included in the volumes of the proceedings published after the conference, as “Late Breaking Work”.
The papers were organized in topical sections as follows:
Part I: Games, Learning, and Location-Based Technologies; Digital Innovation in Cultural Heritage; Health, Wellbeing, and Assistive Technologies
Part II: Smart Mobility and Transportation; AI-Powered and Decision Support Systems; Innovations for Healthcare and Inclusive Design; Human-Centered Interaction Design and Experience
Part II: Artificial Intelligence for Creativity, Education, and Design; Security, Privacy, and Social Impact; Advances in Immersive and Multimodal Interaction
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Table of contents (44 papers)
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Front Matter
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Smart Mobility and Transportation
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Front Matter
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AI-Powered and Decision Support Systems
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Front Matter
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Other volumes
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Human-Computer Interaction
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Human-Computer Interaction
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Human-Computer Interaction
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Human-Computer Interaction
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Human-Computer Interaction
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Human-Computer Interaction
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Human-Computer Interaction
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Human Interface and the Management of Information
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Human Interface and the Management of Information
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Human Interface and the Management of Information
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Engineering Psychology and Cognitive Ergonomics
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Engineering Psychology and Cognitive Ergonomics
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Augmented Cognition
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Augmented Cognition
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Universal Access in Human-Computer Interaction
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Universal Access in Human-Computer Interaction
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Cross-Cultural Design
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Cross-Cultural Design
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Cross-Cultural Design
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Cross-Cultural Design
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Social Computing and Social Media
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Social Computing and Social Media
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Virtual, Augmented and Mixed Reality
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Virtual, Augmented and Mixed Reality
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Virtual, Augmented and Mixed Reality
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Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management
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Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management
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Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management
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Design, User Experience, and Usability
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Design, User Experience, and Usability
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Design, User Experience, and Usability
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Design, User Experience, and Usability
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Design, User Experience, and Usability
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Design, User Experience, and Usability
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Culture and Computing
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Culture and Computing
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Distributed, Ambient and Pervasive Interactions
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Distributed, Ambient and Pervasive Interactions
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HCI in Business, Government and Organizations
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HCI in Business, Government and Organizations
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Learning and Collaboration Technologies
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Learning and Collaboration Technologies
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Learning and Collaboration Technologies
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Human Aspects of IT for the Aged Population
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Human Aspects of IT for the Aged Population
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Human Aspects of IT for the Aged Population
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Adaptive Instructional Systems
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Adaptive Instructional Systems
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HCI for Cybersecurity, Privacy and Trust
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HCI for Cybersecurity, Privacy and Trust
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HCI in Games
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HCI in Mobility, Transport, and Automotive Systems
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HCI in Mobility, Transport, and Automotive Systems
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Artificial Intelligence in HCI
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Artificial Intelligence in HCI
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Artificial Intelligence in HCI
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Artificial Intelligence in HCI
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Human-Centered Design, Operation and Evaluation of Mobile Communications
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Human-Centered Design, Operation and Evaluation of Mobile Communications
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HCI International 2025 – Late Breaking Papers
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HCI International 2025 – Late Breaking Papers
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HCI International 2025 – Late Breaking Papers
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HCI International 2025 – Late Breaking Papers
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HCI International 2025 – Late Breaking Papers
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HCI International 2025 – Late Breaking Papers
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HCI International 2025 – Late Breaking Papers
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HCI International 2025 – Late Breaking Papers
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HCI International 2025 – Late Breaking Papers
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HCI International 2025 – Late Breaking Papers
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HCI International 2025 – Late Breaking Papers
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HCI International 2025 – Late Breaking Papers
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HCI International 2025 – Late Breaking Papers
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HCI International 2025 – Late Breaking Papers
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HCI International 2025 – Late Breaking Papers
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HCI International 2025 – Late Breaking Papers
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HCI International 2025 Posters
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HCI International 2025 Posters
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HCI International 2025 Posters
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HCI International 2025 Posters
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HCI International 2025 Posters
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HCI International 2025 Posters
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HCI International 2025 Posters
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HCI International 2025 Posters
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HCI International 2025 – Late Breaking Posters
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HCI International 2025 – Late Breaking Posters
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HCI International 2025 – Late Breaking Posters
Editors and affiliations
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Bibliographic information
Book title: HCI International 2025 – Late Breaking Posters
Book subtitle: 27th International Conference on Human-Computer Interaction, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part II
Editors: Constantine Stephanidis, Margherita Antona, Stavroula Ntoa, George Margetis, Gavriel Salvendy
Series title: Communications in Computer and Information Science
DOI: https://doi.org/10.1007/978-3-032-12767-9
Publisher: Springer Cham
eBook packages: Computer Science, Computer Science (R0), Springer Nature Proceedings Computer Science
Copyright information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2026
Softcover ISBN: 978-3-032-12766-2Published: 03 January 2026
eBook ISBN: 978-3-032-12767-9Published: 01 January 2026
Series ISSN: 1865-0929
Series E-ISSN: 1865-0937
Edition number: 1
Number of pages: XXV, 419
Number of illustrations: 33 b/w illustrations, 95 illustrations in colour
Topics: User Interfaces and Human Computer Interaction, Computer Applications, Artificial Intelligence, Computer Communication Networks, Computer System Implementation