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🟡 Changes recommended
Two unresolved memory-retention issues affect shared decode cleanup and cache disabling.
2 open issues
What changed in this PR
Addresses #25128 by extending #25124’s deterministic image release to shared decodes and retaining encoded downloads instead.
Changes:
- Tracks shared decode usage and schedules unused pixels for release.
- Adds a byte-bounded encoded-image cache with response reuse checks.
- Updates configuration, documentation, and runtime test support.
| File | Description |
|---|---|
| src/Uno.WinRT/Helpers/LRUCache.cs | Removes the previous cache implementation. |
| src/Uno.WinRT/Helpers/AppDataUriEvaluator.cs | Reports download reuse eligibility. |
| src/Uno.WinRT/Collections/LruCache.cs | Removes an obsolete replacement reference from a comment. |
| src/Uno.UI/UI/Xaml/Media/SharedImageDecode.cs | Tracks shared decode lifetime. |
| src/Uno.UI/UI/Xaml/Media/PendingImageReleases.cs | Schedules delayed, byte-bounded releases. |
| src/Uno.UI/UI/Xaml/Media/Imaging/RenderTargetBitmap.cs | Preserves cleanup for cancelled opens. |
| src/Uno.UI/UI/Xaml/Media/Imaging/ImageSourceHelpers.cs | Reuses encoded downloads during decoding. |
| src/Uno.UI/UI/Xaml/Media/Imaging/EncodedImageCache.cs | Adds byte-bounded encoded storage. |
| src/Uno.UI/UI/Xaml/Media/Imaging/BitmapSource.cs | Versions stream-source changes. |
| src/Uno.UI/UI/Xaml/Media/Imaging/BitmapImage.cs | Integrates shared decodes and event versioning. |
| src/Uno.UI/UI/Xaml/Media/ImageSource.cs | Updates disposal and release handling. |
| src/Uno.UI/UI/Xaml/Media/ImageSource.crossruntime.cs | Tracks subscriber-held pixels and ownership. |
| src/Uno.UI/UI/Xaml/Media/ImageData.cs | Carries shared decode ownership. |
| src/Uno.UI/UI/Xaml/Media/ImageBrush.cs | Removes redundant URI subscriptions. |
| src/Uno.UI/UI/Xaml/Media/ImageBrush.crossruntime.cs | Handles source replacement and reentrancy. |
| src/Uno.UI/UI/Xaml/Internal/CoreServices.cs | Integrates releases with layout passes. |
| src/Uno.UI/UI/Xaml/Controls/Image/Image.cs | Manages subscriptions across load and unload. |
| src/Uno.UI/FeatureConfiguration.cs | Adds memory limits and deprecates entry counts. |
| src/Uno.UI.RuntimeTests/Microsoft/UI/Xaml/Media/Imaging/Given_BitmapImage.cs | Adapts sharing tests to loaded images. |
| src/Uno.UI.RuntimeTests/Helpers/GatedImageServer.cs | Extracts and extends the HTTP test server. |
| src/Uno.UI.Composition/Composition/CompositionImageSurface.skia.cs | Counts decoded bytes and releases frames. |
| doc/articles/feature-flags.md | Documents image lifetime and cache settings. |
Review effort: Balanced
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Port of unoplatform#25559 (e61fa84, 98c5b27, e1e1955, 2d0e812, 6f7e0bb and d89edf0), the follow-up to unoplatform#25128, on top of the unoplatform#25124 port. With the bitmap cache on, the decode shared by the BitmapImages that load the same uri and decode size was owned by an LRU of MaxBitmapImageCacheCount (100) entries, released by no source. - SharedImageDecode counts a shared decode's uses (the opens waiting for it and the sources whose subscribers draw it or were given it). Once it has none, it waits on PendingImageReleases like an owned decode (1 s and MaxUndisplayedImageBytes, oldest first), then frees its frames and leaves the cache. Sources are held weakly, and a collected source's uses are ended on the UI thread by a finalizable object only it holds. A subscriber back with a shared decode its source replaced uses it again until it draws the replacement. - EncodedImageCache keeps the encoded bytes of images downloaded over http or https, bounded by the new MaxBitmapImageCacheBytes (64 MB on desktop, 32 MB on Android, iOS, tvOS and WebAssembly), least recently used first, and drops bytes unused for 5 minutes. Only successful, unredirected responses without no-store, no-cache or max-age=0 are kept. Turning EnableBitmapImageCache off drops them, checked under the cache's lock. AppDataUriEvaluator.DownloadAsync reports whether a response may be reused. - MaxBitmapImageCacheCount is obsolete and has no effect. - feature-flags.md describes the bitmap cache settings. - Tests: Given_Image_Release (76 cases), GatedImageServer's extra header, status and redirect, and on WebAssembly a stand-in for fetch. 6.8 differences: - As in the unoplatform#25124 port: SkiaCompositionSurface instead of CompositionImageSurface (a shared decode counts its frames only), the tests' TrackingDecoder over FrameProviderFactory, and SurfaceOf in ImageSource.crossruntime.cs. - SharedImageDecode is crossruntime, like ImageSource and PendingImageReleases, so its surface access, byte count and release are Skia only. ImageData.Share is crossruntime too; Android and iOS never shared data. - The decode split (ReadAllAsync, DecodeAsCompositionSurface) keeps the ImageSourceHelpers of the unoplatform#25542 and unoplatform#25544 ports: the browser decode into native memory, and MayBeAnimated from the bytes in place of upstream's attemptLoadingWithBrowserCanvasApi. A cached buffer is decoded through a read-only stream. - Uno.UWP keeps LRUCache, which TextBlock (Android), UnicodeText (Skia) and Shape (native WebAssembly) still use on 6.8.
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Port of unoplatform#25124's bfa20af and 129365e, with the part of unoplatform#25559's fc608f4 that keeps a released shared decode's size. An auto-sized Image showing a source that released its pixels, because nothing displayed them for the release delay, laid out at 0×0 until the source decoded them again. With the bitmap cache off, a URI downloads again meanwhile; with it on, a released shared decode decodes again, or downloads again when its response could not be kept. This happened to an Image coming back to the tree, and to another Image given the source, such as a recycled list item. A source now keeps the pixel size of what it released until it opens again or changes, a released shared decode keeps its own, and an Image measures with it meanwhile, as WinUI keeps the image's size. A source that fails or is cleared still leaves the Image empty. An Image never added to the tree doesn't open its source, as on WinUI, and a test now covers it. 6.8 differences: - Arrange scaled the brush by the surface's image size, which a released surface, or an Image with no surface yet, doesn't have: it now keeps its last scale until the image is there. - The SVG path is unchanged, as 6.8 keeps an SVG source's parsed document. - 6.8 has no texture-backed surfaces, so 772c328 isn't needed. - The size test runs on Skia desktop and the off-tree test on Skia; both pass on WinUI on master. The native renderers open their sources themselves.
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Port of unoplatform#25633 (9f71cb9 and 9fcac22), with the shared-source Image test of unoplatform#25124's fa4a240, whose helpers its tests use. A source that outlives its brushes, such as an icon in a static field or in the app resources, kept every ImageBrush that ever painted it alive, and with each one the element it painted. The source held the brush's subscription and its Invalidated handler strongly. It now holds both weakly: the brush keeps a lease on its subscription, whose finalizer ends the subscription once the brush is collected, so the source can release the pixels it owns; an open in flight keeps the brushes waiting for it alive, but not one that left the source; and Invalidated becomes a weak RegisterInvalidated registration. 6.8 differences: - The open's completion also ends a shared decode's open use (the unoplatform#25559 port), so the keep-alive release sits inside that try. - The native Image's WriteableBitmap handler (Image.cs) uses the weak registration too. The native WebAssembly brush keeps its own per-element subscription, unchanged. - The test surface type is SkiaCompositionSurface.
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@MartinZikmund can you help follow up on this PR please |
MartinZikmund
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Reviewed by reading the code against this PR's head, current master and the WinUI C++ sources. I haven't built or run it.
The diff shown here includes #25124, which has since merged. This PR's own product change is about +644/-336, so a rebase will make it much easier to review. The WinUI symbols it cites exist, including sc_imageSurfaceWrapperReleaseDelayMilliseconds = 1000 (corep.h:2096) and ImageCache::OnRequestReleasing, which only drops the request.
- Memory-pressure trimming is lost. The deleted
LRUCacheregistered a Gen2 trim callback that shortened its retention under memory pressure.EncodedImageCacheonly trims when it is next used, so an idle app can keep up to 64 MB (32 MB on WebAssembly) indefinitely, and the 5-minute expiry doesn't run until then. I'd hook it to the same trim mechanism. - Difference from WinUI on re-display. WinUI's
ImageCachekeepsm_encodedImageDatawhatever the caching headers say, for as long as aBitmapImageuses it (ImageCache.h:161). Here, a liveBitmapImagewhose response wasno-storeor whose bytes were evicted downloads again once its decode has been released, so offline it raisesImageFailedafter an earlierImageOpened, which WinUI wouldn't do. The description covers the behavior but not that it differs. Either keep the bytes while the source is alive, within some budget, or state this as a deliberate difference. - Rebase.
Open/Completeconflicts with master'sKeepWeakCallbacksWhileOpening(9f71cb9). "AnImageBrushkeeps its subscription for its lifetime" is also out of date, because brushes now useSubscribeWeaklywith a lease. The lease's finalizer andSharedImageDecode.Userlook like they cover complementary cases (source alive vs. collected with the brush), but the collection tests should be re-run on the rebased code. This also conflicts with #25548 infeature-flags.mdandFeatureConfiguration.cs. - Smaller points.
DownloadAsynctreatsExpires: 0or a pastExpireswithoutCache-Controlas reusable. The docs do say other freshness rules aren't checked, but this one is common and cheap to add.- If
DispatcherQueue.TryEnqueuefails inOpen,Completenever runs, so the open's use of a shared decode is never ended. This should only matter at shutdown.
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/azp run |
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/azp run |
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Azure Pipelines will not run the associated pipelines, because the pull request was updated after the run command was issued. Review the pull request again and issue a new run command. |
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Tick the box to add this pull request to the merge queue (same as
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Hi @mikernet, do you intend to keep finishing this PR, or would you like the uno-team to take over here? |
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@Xiaoy312 Reply on other PR applies to all my PRs with pending feedback to address: I was intending to get through all the PR feedback in the next day or two, unless you want to finish it sooner - up to you :) Just been a busy week but I'll have some time cleared up likely tonight or tomorrow to get through most/all of it, depending on how much there is to do, haven't had a chance to look at it more than a cursory glance. |
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Glad to hear back from you. We will let you to continue at your own pace. |
With the bitmap cache on, the decode shared by the BitmapImages that load the same uri and decode size was owned by an LRU of MaxBitmapImageCacheCount (100) entries. No source released it, and the LRU kept it whether or not anything displayed it. An entry the LRU evicted, or a shared load whose requesters were all cancelled, was left to finalization (unoplatform#25128). A shared decode now counts its uses: the opens waiting for it, and the sources whose subscribers draw it or were given it to draw. Once it has none, it waits on the same pending-release list as the decodes sources own (1 s and MaxUndisplayedImageBytes, oldest first). When released, its frames are freed and it leaves the cache, and a source that still holds it opens again on its next subscriber. It keeps its pixel size, which an Image showing that source measures with until then, as for the decodes sources own. An open hands its use over to its source once the source counts its own use. Any other way out of the open (cancelled, failed, superseded, a handler that throws) ends it, so nothing can release the result in between, and nothing keeps it for good. A load whose requesters were all cancelled keeps running for later ones, as since unoplatform#25101, and its result then waits like any other. The sharing follows WinUI's ImageCache, which leaves the provider's store once the last BitmapImage using it lets it go (MUX Reference: ImageProvider::EnsureCacheEntry, ImageProvider::RemoveImageCache). Like that store, the cache does not own its decodes. An ImageBrush keeps its subscription for its lifetime, so a source can be collected while it still counts as a user. Sources are therefore held weakly, and a collected one is dropped the next time the decode's uses change. A subscriber that comes back still drawing a shared decode its source replaced while it was away uses it again until it draws what replaced it, as unoplatform#25124 lets it take back replaced pixels it owns. The LRUCache helper had no other user and is removed. MaxBitmapImageCacheCount no longer bounds anything; the next commit marks it obsolete.
A shared decode is now released once nothing displays it, so an image shown again past the delay is decoded again, and one downloaded over http or https was downloaded again for that. WinUI keeps an image's encoded data in its ImageCache only while a BitmapImage with that source holds it; a new request downloads again through the system HTTP stack, whose cache follows the caching headers (MUX Reference: ImageCache::Download, ImageCache.cpp). Uno's HttpClient has no such cache on desktop. The bitmap cache now keeps the encoded bytes of downloaded images in memory. The least recently used go first past the new MaxBitmapImageCacheBytes (64 MB on desktop, 32 MB on Android, iOS, tvOS and WebAssembly), and bytes unused for 5 minutes are dropped when the cache is next used, as the replaced LRU trimmed its entries. For photos, encoded bytes are about a tenth of the decoded size, so this is far less memory than the up to 100 decodes the LRU kept. Lowering the setting drops what no longer fits, and turning EnableBitmapImageCache off drops it all. Only bytes that decoded are kept, from a successful response that was not redirected and has no Cache-Control no-store, no-cache or max-age=0, nor Pragma: no-cache without Cache-Control. No other freshness rule is handled. The browser HttpClient on WebAssembly does not expose a redirect, so there a redirected response is judged by its own headers. App assets, app data and local files are read again instead, which is cheap. IgnoreImageCache bypasses the cache; WinUI revalidates such a request with the server instead. MaxBitmapImageCacheCount counted cached decodes, which no longer exist. A count of encoded entries under the same name would mislead, so it is marked obsolete and has no effect.
The bitmap cache now shares decodes only while something displays them and keeps the encoded bytes of downloads, bounded by MaxBitmapImageCacheBytes and dropped after 5 minutes unused. The feature flags page says so, lists the responses that are not kept, notes that MaxBitmapImageCacheCount is obsolete, and no longer says that shared images are left out of the undisplayed-image limit.
Shared decodes are kept while something draws them or was given them to draw: while either of two sharing sources shows one, and for a moved Image, an Image a re-entrant change skipped, one that comes back while the replacement downloads, a drawn brush, an Image that left between delivery and measure, and a collapsed Image. Once nothing does, they are released on the same list and limit as owned decodes, and opened again from one new decode. An open superseded while taking its pixel size, or whose ImageOpened handler throws, gives up its shared result, as does a shared load whose requesters were all cancelled, a brush given another ImageSource, and a source an ImageOpened handler switched away from. A source collected while subscribed keeps no decode in the cache, alone or shared with a live one, and does not hide the live one's use. A released download is decoded again from its encoded bytes, unless the response was unsuccessful, redirected (desktop), or said no-store, no-cache or max-age=0. The encoded cache drops the least recently used image once full, bytes unused past the expiry, and what a lowered bound or a disabled cache no longer allows. On WebAssembly, where a test cannot listen, a stand-in for fetch serves the image and counts its requests. Two tests from unoplatform#25124 assumed a shared decode is never released: the within-delay one now waits with a long delay instead of a limit of 0, and the cache-off one also checks that the shared decode goes, on a decode size of its own. The failed-source test also checks the release with the cache on.
A download decoded on a background thread could pass the EnableBitmapImageCache check in EncodedImageCache.Add just before the UI thread turned the cache off and cleared it, then insert its bytes into the disabled cache. They stayed in memory while the cache was off, and could be reused once it was turned back on. The check now runs under the cache's lock, so an insertion either precedes the clear or sees the cache off.
A shared decode held its sources weakly and dropped a collected one only when its uses next changed. When the last source using it was collected after the others had let it go, nothing changed them again. A source still alive with nothing displaying it, such as one a view model keeps after its Image left, then kept the decoded pixels, which neither waited for their release nor counted against MaxUndisplayedImageBytes. Each source now has one finalizable object that only it holds, which the decodes it uses know it by. Once the source is collected, the finalizer queues the uses it still had and posts once to the UI thread, which ends them as the source would have, so the decode waits for its release like any other. The finalizer changes no other state, and a failed post leaves the uses queued for the next one. A use refers to its decode weakly, so a decode nothing else reaches is collected with its frames. A collected source's use behind a live one also ends now, where it was kept until the uses before it ended.
The encoded cache only trimmed when it was next used, so an idle app kept up to its whole bound, and the 5-minute expiry never ran. A timer now drops bytes once they expire, and a gen 2 callback drops them sooner under memory pressure, as the LRUCache it replaced did.
A WinUI BitmapImage holds its ImageCache, and so the encoded data, for as long as its source stays, whatever the caching headers said. A BitmapImage whose decode was released downloaded again unless the shared cache still had the bytes, and failed offline after it had opened. It now keeps the bytes it downloaded until its source changes, and decodes them again.
Without a max-age, an Expires date that is past or invalid, such as the common "0", means the response is already stale.
When the dispatcher refuses the completion, the open is stopped and a result already at hand is completed as superseded, so its use of a shared decode ends. Also describes why a collected source can still count as a user now that brushes subscribe through a lease.
Covers the bytes a BitmapImage keeps for itself, the Expires rule and when the cache drops its bytes.
A BitmapImage now decodes its own bytes again, so the encoded-cache tests show a new BitmapImage instead, and the cached rows of the auto-sized Image test turn the cache off before the source opens again, so it still downloads. Adds rows for Expires, and tests for the bytes a source keeps, the expiry while the cache is idle and the memory-pressure trim.
Assigning an equal Uri reloads the source, as Uri isn't compared by value: an app refreshing a snapshot that way got the old bytes back. And a source that joined a shared load another source started lost its bytes when that download failed, then failed after it had opened; it now decodes its own bytes instead, and a failure no longer drops them.
A response with a short max-age or Expires stayed reusable for as long as the cache kept it, and a max-age its Age had used up was reused. The cache now keeps when a response stops being fresh (max-age, else Expires less Date, less Age in both cases), and its bytes are not used once stale. A Cache-Control that doesn't parse makes a response not reusable, as it may say no-store. Also: the gen 2 callback trims only above low pressure, which the timer covers, so tests need no switch for it; and the timer is created without capturing its first caller's execution context.
Kept bytes are the whole file whatever the decode size, the memory pressure trim needs MemoryManager (not on iOS or tvOS), and turning the cache off doesn't drop the bytes a source already kept.
Adds tests for an equal UriSource reassigned, a joined shared load that fails, and a response no longer fresh, with an Age row. The idle-expiry and memory-pressure tests get timings that leave room for slow runs and for a real collection at high pressure.
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I rebased onto master, so the diff is now this PR's own change, and went through your points:
Docs: 526e776, e81d2fe. Tests: 34f83de, 9ae8529. The Image classes on the rebased code: Skia desktop 185 passed, 1 failed, 5 skipped, 1 inconclusive; WebAssembly 141 passed, 1 failed, 41 skipped (desktop-only), 2 inconclusive. The failure on both, |
…e (port) Port of unoplatform#25559 commits ad534d7..9ae8529 (ad534d7, 50d0254, fd96c69, c74c86d, 526e776, 34f83de, 10f8532, 10f49ee, e81d2fe, 9ae8529), on top of this build's earlier port of that PR. - A BitmapImage keeps the encoded bytes it downloaded for as long as its UriSource stays, as WinUI's ImageCache does, so decoding it again needs no network. They are dropped when the source is set again (also to an equal Uri) or unloaded, replaced only by a result with data, and a source whose joined shared load fails decodes its own kept bytes. - The encoded image cache reuses bytes only while fresh (max-age, else Expires less Date, less Age; no-store, no-cache, Pragma and an unparseable Cache-Control are not reusable), drops bytes idle for 5 minutes on a timer, and trims above Low memory pressure from a gen 2 callback. - An open whose completion can't be enqueued gives up a result already at hand instead of leaving its shared-decode use open. Adapted to this build: no browser Canvas API flag in the decode path, and BitmapImage's open lives in BitmapImage.skia.cs.
Takes Uno's servicing/6.8 from 6951c2c up to 5254ace (42 pull requests). Conflicts, by area: IME and TextBox (unoplatform#25984, backport of unoplatform#25804; unoplatform#25952, backport of unoplatform#25619; unoplatform#25976, backport of unoplatform#25818) - Takes upstream's composition design (unoplatform#25804): the browser's input is the source of truth for the text, compositions included. This drops the composition parts of the unoplatform#24502 port (90746b8): its TypeScript composition handling, the StartIndex/TextChangePending event arguments, the IsReadOnly forwarding to the hidden input, and its Given_TextBox.BrowserSoftKeyboard tests. - Keeps the non-IME browser fixes on top of it, in the form their master pull requests have on unoplatform#25804: Enter raised once per press and tracked by key code (unoplatform#25174, with Given_TextBox.BrowserEnterKey from master in place of the Enter tests that lived in the dropped file), the iOS refocus on tap (unoplatform#25185), pastes without text and isIOS from BrowserInputHelper. - Moves the unoplatform#26005 MaxLength fixes onto unoplatform#25804's native input path, as master has them: a refused browser edit keeps the TextBox's selection, TextBoxView.UpdateTextFromNative reports whether the edit went in, and the IME keeps its range on the applied text (master be85699, which d226897 had ported onto the unoplatform#24502 IME). Adds that commit's browser and platform-applied IME tests. - TextBox.pointers.skia.cs: upstream's file (unoplatform#25619 iOS touch editing, unoplatform#25818, unoplatform#25804), with the unoplatform#25126 port (the hold acts when it starts, a touch right-tap keeps the caret) in the form master's unoplatform#25126 branch has it on unoplatform#25619, including focusing before the iOS hold timer acts and its iOS not-focusable test. Pointers (unoplatform#25976, backport of unoplatform#25818) - Tapped and RightTapped are raised once the PointerReleased bubbled (unoplatform#25818), with the unoplatform#25732 port's window coordinates (2-argument routed event args, RawPosition for ContextRequested), as master's unoplatform#25732 branch has them. - The release wrapper of unoplatform#25818 keeps the unoplatform#25126 port's StopContextMenuTimer at the start of the release. DependencyObject (unoplatform#26142, backport of unoplatform#26123) - Takes upstream, then the code of unoplatform#25839 (97a2f17), which replaces this branch's unoplatform#25102 ports (800247f, be41da6, fd40bf9, 7546379). DependencyObjectStore.Binder.cs, .alc.cs, Application.Alc.cs, ResourceDictionary.alc.cs and their tests now match unoplatform#25839; this drops 800247f's own SingleParentNonFE_Parent_Removes_Value_Then_Next_Parent_Starts_Clean test, which unoplatform#25839 doesn't have. Imaging (unoplatform#25597, unoplatform#25915, unoplatform#25911, unoplatform#25897) - Keeps this branch's side: it has the later forms of these fixes (unoplatform#25124, unoplatform#25559, unoplatform#25633 and unoplatform#26370 ports), where upstream has the 6.8-only unoplatform#25597 design and earlier snapshots. Upstream's shared download, IgnoreImageCache and failed-load fixes are covered by SharedImageDecode. Adds upstream's When_Source_Outlives_Brushes test. ToolTip (unoplatform#26098, backport of unoplatform#25137 and unoplatform#26096) - Keeps this branch's unoplatform#25137 port and adds unoplatform#26096 in master's form: the service releases only a ToolTip it opened, and leaves one the app opened during the show delay to the app. Keeps both sides' tests. Flyout (unoplatform#26062, backport of unoplatform#26060) - This branch had the same commits already; keeps the "Keep non-resizable flyouts in window" port and its tests. Also removes a helper pair in Given_AccessibleTextBox that both sides added.

GitHub Issue: closes #25128
PR Type:
🐞 Bugfix (it also adds a setting,
MaxBitmapImageCacheBytes)What changed? 🚀
With the bitmap cache on (the default),
BitmapImages that load the same URI and decode size share one decode. A static LRU ofMaxBitmapImageCacheCount(100) entries owned it whether anything displayed it or not, and a 4000×2667 photo decoded at full size holds 43 MB. Decodes it evicted, and loads whose requesters were all cancelled, were left to finalization (#25128). #25124 releases the decodes a source owns once nothing displays them. This PR does the same for shared decodes, and keeps encoded bytes instead.MaxUndisplayedImageBytes), then is freed and leaves the cache. Anything that shows it again before then keeps it.ImageCache. It holds them weakly. A source collected while still subscribed (a brush collected with its source never ends its subscription, as its lease only ends one whose source outlives it) has its uses ended once it is collected.BitmapImagekeeps the bytes it downloaded overhttporhttpsfor as long as itsUriSourcestays, whatever the caching headers said, as a WinUIBitmapImagekeeps itsImageCacheand so its encoded data. Decoding it again after its release needs no network, so it doesn't fail offline after it opened, also when it joined a shared load anotherBitmapImagestarted that failed. This also holds withIgnoreImageCache. Assigning an equalUriagain reloads the source and drops them: with the cache on, the reopen joins the live shared decode or the cache and gets the bytes back without a download; only anIgnoreImageCachesource downloads again. ABitmapImagethat opens whileEnableBitmapImageCacheis off keeps none; bytes already kept stay until each source opens again or changes.httpandhttpsdownloads for other decode sizes and otherBitmapImages, as WinUI's system HTTP cache would: least recently used dropped first, and dropped after 5 minutes unused, by a timer, or sooner under memory pressure at gen 2 collections (3, 1 or 0.5 minutes above low pressure, as theLRUCacheit replaces did; not on iOS or tvOS, which have noMemoryManager). Not kept: bytes that didn't decode, unsuccessful or redirected responses (WebAssembly doesn't expose redirects), andCache-Control: no-storeorno-cache, orPragma: no-cachewithoutCache-Control. Bytes kept are used only while the response is fresh: for itsmax-age, or else itsExpiresless itsDate, less itsAge(an invalidExpires, such as0, means already expired; aCache-Controlthat doesn't parse is not reused). App assets and local files are read again.IgnoreImageCachebypasses the sharing and the cache.Public API:
FeatureConfiguration.Image.MaxBitmapImageCacheBytes(new) bounds the bytes in the cache: 64 MB on desktop, 32 MB on Android, iOS, tvOS and WebAssembly. The bytes aBitmapImagekeeps for itself are outside it, as on WinUI.MaxBitmapImageCacheCountis[Obsolete]and has no effect, as the decodes it counted are no longer kept.WinUI keeps one
ImageCacheper URI, with the encoded bits and decoded copies, for as long as aBitmapImageuses it (CImageSource::m_imageCache,ImageCache::m_encodedImageData). A later request downloads again through UrlMon, whose disk cache follows the caching headers (MUX Reference: ImageCache.h, ImageProvider.cpp, imagesource.cpp, windwnreq.cpp). Uno'sHttpClienthas no such cache on desktop, so the encoded cache stands in for it.Behavior to be aware of
BitmapImagekeeps its encoded bytes, as on WinUI: the whole downloaded file, whatever the decode size. Without a decode size that is usually a fraction of the full-size decode; with one it can be larger than the decode. On WebAssembly, whose memory is capped, an app that keeps many largeBitmapImages alive keeps their bytes too. AnotherBitmapImageof the same URI, once that decode is released, or at another decode size, gets them only through the cache, so if the response was not reusable it downloads again, where WinUI would share the liveImageCache.ImageBrushkeeps its decode for as long as it lives, as in fix(imaging): Release a decoded image when nothing displays it #25124.MaxBitmapImageCacheCountraises warning CS0618.Open question: the cache defaults hold about 8 to 32 full-size JPEG photos. Would you prefer other values, or one value everywhere? A disk cache, like the one WinUI gets from the system, could be a follow-up.
Tests
Given_Image_Release(Skia). Tests marked (desktop) need a loopback server. The collection and encoded-cache tests run on desktop and WebAssembly, where a stand-in forfetchserves the image, and the others on every Skia target.Test list
When_Shared_Decode_Undisplayed_Then_ReleasedWhen_Shared_Decode_Undisplayed_Then_Counted_With_Owned_OnesWhen_UriSource_Changed_Then_Previous_Shared_Decode_ReleasedWhen_Shared_Decode_Given_But_Not_Drawn_Then_Kept(desktop)When_Image_Returns_While_Replacement_Downloads_Then_Shared_Pixels_Kept(desktop)When_Source_Changed_During_Notification_Then_Skipped_Subscriber_Keeps_Shared_Decode(desktop)When_PixelWidth_Handler_Supersedes_Shared_Open_Then_Decode_ReleasedWhen_PixelWidth_Handler_Switches_To_Cached_Source_Then_Superseded_Shared_Decode_Released(desktop)When_ImageOpened_Handler_Throws_Then_Shared_Decode_ReleasedWhen_Shared_Load_Requesters_All_Cancelled_Then_Result_Released(desktop)When_Source_Collected_While_Subscribed_Then_Shared_Decode_Not_KeptWhen_Source_Collected_While_Sharing_With_Live_One_Then_Decode_Still_ReleasedWhen_Last_Sharing_Source_Collected_While_Other_Idles_Then_Decode_ReleasedWhen_Released_Image_Shown_Again_Then_Its_Source_Decodes_Its_Own_Bytes(ano-storeresponse, a full cache,IgnoreImageCache)When_Shared_Decode_Released_Then_Decoded_Again_Without_DownloadWhen_Response_Not_Reusable_Then_Downloaded_Again(a row per header and status,ExpiresandAgeincluded)When_Response_No_Longer_Fresh_Then_Downloaded_Again(a short and a longmax-age)When_Equal_UriSource_Assigned_Then_Downloaded_AgainWhen_Shared_Load_Joined_Fails_Then_Source_Decodes_Its_Own_Bytes(desktop)When_Response_Redirected_Then_Downloaded_Again(desktop)When_Encoded_Cache_Full_Then_Least_Recently_Used_DroppedWhen_Encoded_Cache_Lowered_Or_Disabled_Then_Kept_Bytes_DroppedWhen_Encoded_Bytes_Unused_Past_Expiry_Then_Downloaded_AgainWhen_Encoded_Bytes_Unused_Past_Expiry_Then_Dropped_Without_Cache_UseWhen_Memory_Pressure_Rises_Then_Encoded_Bytes_Dropped_Sooner(the trim levels; the gen 2 registration itself isn't covered by a test)Given_Imagetest of an auto-sizedImageshown while its source opens again: a released shared decode keeps its pixel size (the cache is turned off before it reopens, so it downloads again rather than decoding the bytes its source kept)Each new test fails with its product change reverted. The less obvious cases:
Imagetest and the cache-on row of fix(imaging): Release a decoded image when nothing displays it #25124's moved-between-delivery-and-measure test failExpiresignored, its past and0rows fail; withAgeignored formax-ageor forExpires, the matchingAgerow fails; with no freshness kept per entry, the shortmax-agerow failsUriassigned, the reassign test fails; without decoding them after a failed shared load, the joined-load test failsThe image classes run:
Given_Image_Release,Given_BitmapImage,Given_Image,Given_ImageSource,Given_ImageBrush,Given_BitmapSource,Given_WriteableBitmap,Given_RenderTargetBitmapandGiven_BitmapIcon.Runs, rebased on master:
Given_Image_Release: desktop 102 passed, WebAssembly 66 passed and 32 skipped (desktop-only).The failure,
When_WriteableBitmap_Assigned_With_Data_Present, also fails with master's image code on this machine (125% scaling).PR Checklist ✅
Screenshots Compare Test Runresults.